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pepegentile

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A member registered Sep 28, 2016 · View creator page →

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The game pass me a wonder feel. The theme idea is very interesting and lets my imagination to travel around on how it can evolve more. The puzzle and level is very smart, considering a difficulty level curve as good as I can learn new modes to play at the time I am playing it. Then I've found suddenly a hard puzzle obstacle but it turns the game more rebootable, because I felt challenged. It comes in good moment.

Some things:

- Graphics needs improment to seems more like gb games resolution, and as it was said, the skin was not changed when in the other dream.

- Colliders needs a few improvements also, but in some places that is hard to reproduce bugs.

- Some more sounds would be great.

Anyway, good job! I'll follow the evolution.

It's enjoyable, competitive and balanced game that you need to be precise and fast, but also you need to take rapidly the first action or a feint to counter-attack!

- Nice graphics.

- The drammatic die doesn't seem to burst blood, but something like smoke. I don't know how it can be better, although.

- Nice instructions screen.

- I think the name is good enough to pass the game objective. Nice design.

I really enjoy the theme. I think the game approaches its ideal when transforms a regional or cultural issue universal by its self language. Although I'm not counting also that identifies a good game in middle of clonewares. You contributes a few to the actractiveness of game area and innovation. I think that is the mission of the game jams. Some points:

- I've lost time to figure out that I needed to catch the timer forward in the level.

- The stick thrower is something I can't recognize. Is it a robot?

- The rats seems like hazard if you doesn't pay attention to titlescreen that actually seems like game mode options, it's not as clear as instructions. Maybe a phrase needs to be put out above that describes the player's objective.

- The graphics seems not rendered exactly at the gameboy res, see the rat, instructions text and the site link. Seems like zoomed out and in.

Anyway, it's my opinions and it's a nice game and I've enjoyed to play.

I've enjoyed so much. I won the hard mode without much difficulty with Shishido. But I'd like to know if it is common or then I got the playability technique.

Nice Game!

I can't play it. It freezes on Running...

The hud is very simple but enough to say everything that needs.

Very funny game and its controls are so accurate that make it too easy to learn, explore and to create strategy to play. The game instructions are clear, the graphics are so nice and the animations and mechanics fits very well.

Thank you! At now I can't play in Windows, but I'll do that soon as possible.

(Edited 2 times)

Hey, it is amazing! It is in the same pace as the original, but the art composition passes a feel close to that sensation at the comings of the firsts 3d games in that time. I think the feel at now is that is so realistic, graces to the engine! Great job!

Hi,

I can't play because it shows me an error report.

___________________________________________

FATAL ERROR in Vertex Shader compilation

ShaderName: sha_gameboy_quantize

D3DXCompile failed - result

at gml_Object_obj_shader_gameboy_Draw_75