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A jam submission

SoulBoundView game page

Game Dev 2025 Game Jam Showcase
Submitted by kirillyakubov101 — 4 hours, 59 minutes before the deadline
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SoulBound's itch.io page

Results

CriteriaRankScore*Raw Score
Mechanics#383.8003.800
Aesthetics#974.0004.000
Music#2673.2673.267
Sound#3032.9332.933
Overall#3123.2673.267
Fun#3143.1333.133
Theme#3883.0003.000
Story#4142.0672.067

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game in total?
1

Did you use any existing assets? If so, list them below.
Kenney;Medieval_pixel_art_asset_FREE;Pixel Adventure 2

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Comments

Submitted

Nice game!  I'm glad another dev thought outside the typical player character as a human box.  Monsters are so fun to play!  I wish there were more levels and puzzles.  The possession beam should come from the eyes though.  I think it starts at the eyes but if you move the mouse around, it floats away from that area.  Great start!

Submitted

It's fun, there's the possession of creatures to make them go on missions.

Submitted

This is such a fun concept. Love the possessing mechanics and the art style is quite nice!

Submitted

I love the little demo of this 2D side-scroller platformer. I also love the up tempo music too in the night-like environment. This idea of possessing something as a ghost makes this one of those unique platformers that isn't just about moving and jumping around the level.

Submitted

Fun little game, there should be more ghost games. Not sure why characters disappear after being possessed, seems sinister. Not sure why ghost doesn’t fly or can jump. Starting over from the level you died would be preferred. Music doesn’t seem to fit, but better than nothing. Overall, a solid entry for any jam.

Submitted

i loved the mechanics! felt unique. left me wanting more

Submitted

Great game! I liked the implementation.I hope this project will become a full-fledged game someday!


 I would be grateful if you would rate my project please.

Submitted

I may have vanquished my body while possessing a bat in level 2 but I do really like the possess mechanic. It was really short but shows a lot of potential, Good work!

Submitted

Really cool idea! I just wish it was longer. The mechanic of possessing something to complete a puzzle is really interesting. Great job!

Submitted

super short game, but it was fun to play. i had some kind of bug on level 2 when i moved the bat back toward the ghost the game went to main menu screen.  not sure what happend there but was kind of weird behavior.

Submitted

I love this possession gimmick that you've implemented! I just wish it was a little longer.

Submitted

Nice mechanics, and cool aesthetic, I like the concept.

kinda disappointed it was this short, it looked good and felt responsive.

Great Job!

Submitted

Nice work, the game mechanics are really good. game was only two level super tiny.

Submitted(+1)

Looks nice and cool mechanic with the possession system.  The ghost could maybe move a bit faster.  Nice job!