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Nano Survivor's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound | #184 | 3.267 | 3.267 |
Music | #201 | 3.400 | 3.400 |
Aesthetics | #335 | 3.400 | 3.400 |
Fun | #348 | 3.067 | 3.067 |
Overall | #361 | 3.133 | 3.133 |
Mechanics | #398 | 2.800 | 2.800 |
Story | #431 | 2.000 | 2.000 |
Theme | #557 | 2.533 | 2.533 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
SnowHex's asset pack, Pixabay for the sound effects, 6 enemies were taken from Itch as free assets, one enemy from OpenGameArt by someone named Bagzie, a blood splatter texture from Freepik by someone named Starline and some music by OpenGameArt by someone named Nene. A detailed list with links can be found in the description of my game.
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Comments
Decently fun for what it is, can see how you'd expand this with upgrades etc. Nicely done :)
Thanks a lot!!
Quite fun! Got hard quickly and maybe some improved pathfinding for the enemies as they keep getting stuck. Well done though, this game has massive potential!
Thank you for playing!
Kind of fun, although it gets challenging pretty fast. But still nicely done!
Thanks for playing!
Very nice and fun game! Love the artwork and music. Game play feels tight and tuned.
Glad you enjoyed!
Fun game! Its pretty hard tho lol. Might be better to flesh the game out with upgrades maybe?
If people like it then yeah upgrades are on the table. Thanks for playing!
The visual is a bit mixed with different styles/scalings, maybe worth to pick one assest pack a go with that only.
I would recommend making the game (especially UI) on a smaller resolution and scale with the screen size, the current UI is small and hard to read.
The game is fun to play, however sword has quite a wide attack range :)
It would be nice to add some screen shake once the enemy dies.
Thanks for the feedback! Regarding the enemies, I wanted to familiarize myself with handling sprites in Unity so in addition to the ones given from the sponsors of the jam I used a few more.
It is interesting that various enemy characters appear one after another. Maybe it was too difficult for me. It was a great game, thank you!
Thanks for playing!
Nice game. The attacks feel a little off and the controls a bit too floaty. I think the best strategy was to keep dodging and use the spin attack more often and find HP as soon a possible. The level obstacles in the way were a little more frustrating. Overall, a nice job and well put together.
Thanks a lot for the feedback! I think I got carried out with the decorating a bit I agree lol
Nice game, needs a health bar so we can see how much damage we can take hahaha. Well done for your first game jam.
Yeah I know, it doesn't have one because originally I wanted the player to only have 1 point of health but after adding all the enemies and playing I saw that it would be too hard and changed it to 3, so you have a chance lol. Thanks for playing!
Pretty cool game!
Thank you!