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The visual is a bit mixed with different styles/scalings, maybe worth to pick one assest pack a go with that only.
I would recommend making the game (especially UI) on a smaller resolution and scale with the screen size, the current UI is small and hard to read.

The game is fun to play, however sword has quite a wide attack range :) 
It would be nice to add some screen shake once the enemy dies.

Thanks for the feedback! Regarding the enemies, I wanted to familiarize myself with handling sprites in Unity so in addition to the ones given from the sponsors of the jam I used a few more.