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Tiny Big Quest's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Story | #14 | 4.130 | 4.130 |
| Overall | #22 | 4.117 | 4.117 |
| Aesthetics | #23 | 4.390 | 4.390 |
| Music | #57 | 3.831 | 3.831 |
| Theme | #73 | 4.169 | 4.169 |
| Mechanics | #91 | 3.571 | 3.571 |
| Fun | #103 | 3.662 | 3.662 |
| Sound | #161 | 3.338 | 3.338 |
Ranked from 77 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
Music is from xDeviruchi Main character art: Sprout Lands By 'Cup Nooble' Bakery 3D Environment: Tiny Treats - Bakery Building (By Isa Lousberg ) Dungeon art: 'Dungeon Gathering' by Jose Javier (SnowHex) + Pixel Crawler - Castle Environment (By Anokolisa ) Desert art: Pixel Crawler - Desert (By Anokolisa ) Other 3D assets: Sketchfab CC (https://sketchfab.com/bullstorm/collections/gamejam_2025-8e7f6b80ad694b28ae4df6470f925a23)
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Comments
Wow, really impressive! I love what you did with the art and the music choices. An especially great use of the free assets given away for the jam. I think this game is a great advertisement for the AGS engine, which I don't think most people even think of when it comes to game jams. Kudos to you on a job well done!
I did run into a strange bug where the statue wouldn't continue to move after it came over the wall. I spent a shameful amount of time trying to figure out how to get the pink bunny on the roof to let me into the lower area of Downtown and checking out different areas for entrances, until eventually I just restarted and was able to get it to reach the button and see the ending. (I'm pretty bad at these point-and-clicks.)
Great game and hope to see more from you in the future!
Means a lot you enjoyed exploration in the game! I might try to add it to the AGS website later ☺️..
The statue bug I have a note on it too, haha! The bottom floor walking area is one or two pixel smaller than the top one (I just eyeballed everything, haha) and if you don't touch the statue all way to the side, when it goes down, it has the risk of being stuck outside the bottom walking area 😅... I'll update this after the jam..
I did design the town to have two more NPCs that would give a third puzzle for the battery, but when I realized I overscoped a lot, I had to cut them out, and only added the "graphic" NPCs... Glad you were able to find the button and see the ending!
And there is no being good and bad in these games, it's just having a good time while exploring things ☺️
Again, thank you for taking the time! ✨✨
I don't remember I wrote a comment, but defitely forgot to rate your game for some reason. Seems like I played before voting. It's still awesome)
Thank you so much! Happy you had a great experience! ✨
Well, you know what you are doing. That was a pleasure to play. Love the pixel art. Love the music and sound design. Most importantly, the pacing and level design were right on. One thing that I though could be improved, but this is not a criticism, just a personal preference, is the jumpy camera movement. I thought that having smoother camera motion would allow me to enjoy the pixel art more. I'm pretty new at game dev and don't know how possible that is. I'm curious about how you made it, specifically, which engine did you use? Thanks for the great experience!
Thank you for the detailed feedback!☺️✨
Yeah, the defaulf fps of the engine is 40, to emulate old games, but I'm almost sure it can be cranked up for a smoother experience... I'll definitely look this up..
The engine I used was "Adventure Game Studio" and it's designed for this genre, while still being flexible for customization..
If you are interested in starting out, this tutorial here is a great inspiration!
Thanks for the info!
I streamed your game
Thank you so much for taking the time, Marcus! Means a lot! ✨✨☺️
Reminds me of old school Sierra/Lucasarts games, love it!
Thank you!
Yeah, I grew up with some of those titles and it was an inspiration, for sure! ☺️
Neat game! Great job on getting all those mechanics and systems in in such a short time. The music was relaxing and fit well to the atmosphere. There is a lot of content in the game for such a short time made by just one person. Awesome work, you have some great talent!
I'm really happy you liked it this much! Thank you so much for the compliment! Time management was hard but I'm happy I made sense out of what I put into..✨☺️
Nice and atmospheric graphics, interesting puzzles, and overall a great vibe. The created world is quite large. You can see a lot of work went into it, and the result is really good. Congratulations.
Thank you so much!
Yeah, that was a lot of work indeed, but it was worth it! Glad you had a good time!