Found them all haha, the music was intense tho
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The Last Night on Crab Island's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music | #48 | 3.842 | 3.842 |
Sound | #74 | 3.605 | 3.605 |
Aesthetics | #91 | 4.132 | 4.132 |
Overall | #204 | 3.553 | 3.553 |
Fun | #210 | 3.500 | 3.500 |
Story | #260 | 2.868 | 2.868 |
Mechanics | #411 | 2.921 | 2.921 |
Theme | #649 | 2.605 | 2.605 |
Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
100% Free dafont.com font, and CC0 music and sfx from Open Game Art and Kenney
Comments
This was really cool, I spent way more time on it than I expected and had fun! Enjoyed the level art and the music, waterfall was really cool. I found I spent most of my time up in the air circling around like a helicopter, I wonder if it wouldn't be a more immersive experience if you were forced to navigate at ground level, like a maze? Also I got a little confused about which shells I'd already found, would've liked a more obvious indicator as with the bubbles from the lobsters. Overall, a nice little world to spend time in! Thanks for making it.
Thanks so much, that's great to hear! I like the idea about it being at ground level, that would definitely give you a different perspective, worth looking into! I agree about making the shells more obvious. I think it would be good to have the shells just disappear, as if you "collected" them. Thanks a lot!
Ha, sneaky crabs! very enjoyable! loved the spooky atmosphere on level 2 - but the waterfall effect on level 3 was the standout.
I really enjoyed just chilling and looking for all the shells and crabs!
Loved the cozy environment!! I could just chill there for awhile!
Good stuff!!
I thoroughly enjoyed this one, well done! Here's some of what I liked the most:
- Great low-poly art style
- Brilliant choices for music for each level. They always managed to be calming but either simultaneously ominous or eerie - which I thought was cool
- The water effects on the waterfall in level 3 were very nice
- The general idea behind the game was very unique for the given theme
There were a couple of very minor things I think might have helped:
- Capturing the mouse input in the window. I went full screen and was sometimes dragging my cursor off onto my 2nd monitor and right clicking there
- Some smoothing/linear interpolation on the panning would give a nicer experience moving about

In summary, great work!
Thanks for the feedback, I really appreciate it! I'm glad you liked the music! Since there's not a lot of action going on I thought it would be really important to find some songs to set the tone. "Relaxing yet eerie", I'll go with that :)
I didn't catch that about the mouse input, thanks for letting me know. I only tested it on one monitor, just completely slipped my mind odd things might happen on two! I agree about the interpolation, some of my friends were saying it was a little rough too. Good areas to improve on for sure!
The music was really calming. I was expecting for the crabs and shells to disappear, but I realized they changed color haha. The sounds and music was definitely what stood out to me the most though. Great job.
Thanks so much for the kind words! Even though I didn't make the music, I wanted to be pretty intentional about what tracks I wanted to pick (it was fun finding them!). Since there's not a lot of action going on, I think the music is important in these kinds of game to set the tone. I was hoping people would find it calming so that's awesome to hear! :)
I liked the visuals of the game and the concept. Looking for hidden crabs was fun, especially with the color camouflage.
Initially I had hoped that the crabs disappear on being found, but I realized that there was visual indicator showing that they have been clicked before (bubble stream), so that's cool. Wish there was some visual fx for the shells too to prevent me from confusing them with unfound ones.
Not sure if this was intended, but i was able to "fly" by pressing space multiple times!
Overall the setting feels it would be cool in a full game; an island/pirate themed game
Thanks for playing! Yes it's perfectly fine to fly around, I intended the player to be this disembodied camera that can move all over the level to look for the hidden objects. I agree about improving the visual effects for the found shells, once I got it working I had to move on without too much testing, but I'll keep that in mind! This would be a fun pirate themed game! I would probably flesh out the story some more and make it more engaging, but it's a good idea!
This was very really fun - I enjoyed the challenge of finding and flying around the island once I got the controls right :) Good job!
Nice entry, the islands look beautiful. I would prefer if crabs and shells disappear after clicking on them. I kept on trying to click on the same ones. XD
sneaky crab and shell locations. I like it :) the art the music the camera movement mechanic is well done.
Loved it! Interesting places those sneaky crustaceans are able to get to!
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