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A jam submission

Void EchoView game page

Little One... Do you believe you can escape?
Submitted by Codify, LLC — 5 hours, 23 minutes before the deadline
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Void Echo's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#144.1944.194
Mechanics#384.0004.000
Sound#933.4843.484
Aesthetics#1133.9033.903
Music#1503.4843.484
Story#3902.1942.194
Theme#4382.8712.871

Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game total?
3

Did you use any existing assets? If so, list them below.
https://assetstore.unity.com/packages/vfx/particles/spells/magic-effects-free-24... https://assetstore.unity.com/packages/3d/characters/creatures/elemental-animations-free-227604 https://assetstore.unity.com/packages/3d/skeleton-animations-free-217504 https://assetstore.unity.com/packages/3d/vegetation/trees/low-poly-tree-pack-578... https://assetstore.unity.com/packages/3d/environments/low-poly-rock-pack-57874 https://assetstore.unity.com/packages/vfx/particles/hit-impact-effects-free-218385 https://assetstore.unity.com/packages/3d/characters/creatures/meshtint-free-polygonal-metalon-151383 https://assetstore.unity.com/packages/audio/music/rock/free-energy-hard-rock-music-pack-54012 https://assetstore.unity.com/packages/3d/characters/humanoids/sci-fi/stylized-astronaut-114298

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Comments

Viewing comments 20 to 1 of 28 · Previous page · First page
Submitted(+1)

That was fun! Got to lvl 6 with 5 rocks.
Sometimes the collison on the floor was stragen when fireing a rock and the rock didn't always go where I aimed especally long throws were too low but is was still very fun!

Developer

I'm glad you had fun with the game! Sounds like you got really close to getting to the boss level! Thanks for the feedback on the throwing mechanic! Still needs some tweaks for sure!

Submitted

Make sure to check out my game and let me know what you think

Submitted(+1)

I really like the world it's really amazing and the art used in the game is good, and I like the game mechanics. Would you mind trying out my game and rating it according :).

Developer(+1)

Glad you liked it! The world is procedural generated. We created a voxel system so that each time you play you get some variation in the worlds that you visit. Will defiantly check your game out!

Submitted

Thank you D. Wow that's really amazing I am impressed by you work keep it up :)

Submitted(+1)

Cool game, with nice visuals and music. I would've liked a health bar though, having to restart the entire run after one hit is too punishing imo. I also wanted more of the jam theme from this one!

Developer(+1)

Thanks for checking it out! We had additional plans to add more mechanics and better UI feedback. We just didn't have enough time to implement all the things. The challenge was balancing the jam work with working a full time job :)

Submitted(+1)

Very nice! I like the way of using the weapons as a shield also, making the player think about when to shoot and when to shield. Very engaging music that fits with the action. The only part that bugged me was the slow movement but I guess thats part of space :D 

Developer

Thanks! Glad you had fun with it. yeah the movement feels a bit slow. Doesn't help that the animation is kinda of a flow walk animation, so it visually makes it feel slower than it really is.

Submitted(+1)

I do like this one there! YEET ROCKS!

Developer

Thanks! Glad you like it.

Submitted(+1)

Nice game, i would like to see a twist of the theme though. I was expecting a panel to pop up and let me choose among three powers if you get me :)

Developer

Thanks! That's an interesting idea there :)

Submitted(+1)

Nice game! It was fairly straightforward. I definitely think that I could've had a bit more variety in the combat. It was very aim, click, repeat. Although I see you had ideas for that, but ran out of time, which is fine. Good job guys, keep it up!

Developer(+1)

Thanks! Glad you had fun playing it! We had a lot of different things in mind, that we just weren't able to get to, though very possible to move forward with this project to finish it out.

Submitted(+1)

I loved this! Only could make it until level 3 and man what an experience, good job!

Developer

Thanks! Glad you really enjoy the game!

Submitted(+1)

Cool and fun game, I like the idea of travelling between dimensions and shooting rocks

Developer

Glad you liked it! We had a ton of fun making it!

Submitted(+1)

Engaging! I was reminded of Half-Life 2's infamous gravity gun. The varied enemy types helped broaden the gameplay and aesthetic. One idea if you're open to it is that certain enemies could drop high value glowy "rocks" that would explode on impact, doing area damage.




Nice little game. Did you try building for WebGL? It's the best way to get more players to take a look at your project.

Developer (1 edit) (+1)

Thanks! I'm glad that you're enjoying the game! We are very open to feedback!

The idea you came up with is very similar to what we had planned, though just ran out of time to implement it. We were going to do something very similar to that concept only it was going to be a strength, weakness thing with the elementals. Fire rocks, ice rocks, and charged rocks. Fire would be weaker to earth, earth weaker to ice, and ice to fire. That whole triangular system. I like the idea of having some types be AOE as well, that would be a cool system to add as well.

We did build for WebGL, though the downside to that is our Voxel system that we created to dynamically generate the levels took really long to load each level, and it really hurts the smoothness of level transition, since WebGL doesn't take advantage of multi-threading nor burst. We did try to get a good WebGL build and it does run that way, just really takes you out of the immersion of the game when you have to wait a full minute for the next level to generate and load.

Submitted(+1)

Loved the theme!  If you want to test our game here is the link :) ! 

https://itch.io/jam/gamedevtv-jam-2023/rate/2077485#post-7873319

Developer(+1)

Thanks! Glad you liked it! Will check out your game for sure!

Submitted (1 edit)

Your welcome! thanks!

Submitted(+1)

All in all a great game. Really cool and fun mechanic, I think that has potential for future development for sure! Reading these comments I just realised there is a boss, I reached level 5 (I think) and lost so, need to go back at some point for sure! 

But definitely a fun game, that I would play again! Great job and who ever came up with that mechanic, good idea!!

Developer(+1)

Thanks! We really had a lot of fun making it. We do have some ideas for potential future development on it. I'm glad you are having fun with it. We wanted to make a unique mechanic that was fun, yet not overly complex.

Submitted(+1)

Great concept and theme. Who doesn't like throwing space rocks at monsters in different dimensions!

Nice aesthetics overall and the atmosphere was nice. 

I thought I was killing it until I got 1 shot by the demon on the second level haha

Great submission =)

Developer (1 edit)

Thanks! Glad you like the concept! We were excited to implement the mechanic and thought it would be a ton of fun. Yes the game can be a bit rough, though that's where holding back from consistently using your space rocks to kill things really helps in surviving to get to the next level! This strategy is important once you reach the boss level.

Submitted(+1)

Will definitely come back to this so I can get to the boss! =)

Submitted(+1)

Very nice game,the telekinesis mechanic is witty. Good job

Developer

Glad you like the mechanic and that you find the game fun!

Submitted(+1)

Very nice game. I really like the idea of collecting and throwing stuff at your enemies :) Good job

Developer(+1)

Thanks! I'm glad you found the mechanic fun!

Submitted(+1)

I love the little astronaut guy, this is a great concept. love the different worlds and floating rocks around them. Wish I could see the little guy's face. but in this gameplay, I can see how that is distracting.

Developer(+1)

Thanks! Yeah the game doesn't it lend its self to staying still long enough to be able to check out the little ones face :)

Submitted(+1)

I like the idea how the enemy was destroyed

Developer

Thanks! It was a lot of fun making those enemy death animations!

Submitted(+1)

Pretty fun and unique mechanic for battle I think! but I really love it! 

Developer

Thanks! Glad you are having a lot of fun with the game. We really wanted to create a cool mechanic that was different and fun to play with.

Submitted(+1)

I like the telekinesis mechanic!

Developer(+1)

Thanks! It was a super fun mechanic to create!

Submitted(+1)

Pretty cool game bro's

Developer

Thanks! Glad you're enjoying it!

Viewing comments 20 to 1 of 28 · Previous page · First page