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A jam submission

The Girl with the Golden GlanceView game page

All that glistens is not gold - Winner of GameDev.tv Game Jam 2021
Submitted by bixarrio, ANRQAngel — 1 minute, 18 seconds before the deadline
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The Girl with the Golden Glance's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#14.2384.238
Mood#14.2684.268
Audio#14.3904.390
Visuals#34.5124.512
Gameplay#93.7803.780

Ranked from 41 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Engine

Unity

URL
https://github.com/bixarrio/girl-with-the-golden-glance

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Comments

Viewing comments 33 to 14 of 33 · Next page · Last page
Submitted(+1)

Congrats bixarrio and ANRQAngel! Great game and a well-deserved winner!

Developer(+1)

Thank you!

Developer(+1)

Thank you

Submitted(+1)

congrats guys! Very good game and the updates really helped alot!

Following you to see what you come up with next!

Developer

Thank you!

Developer

Thank you!!

Submitted(+1)

Great stuff! Everything is really polished. And stylish!

I only missed some tweaks from classic point-and-click games like skipping the animations when double-clicking on an exit, just in case you’d like to add them post-jam.

Developer(+1)

Thank you for playing, we consider this one done.. But we'll certainly implement the double-click feature in Bucky's next adventure, which we are already planning, and it won't be a jam game..

Submitted(+1)

ohhh god! that's amazing!!! i love it, colors, sound, THE DOGGGG barkng...
Good job!

Developer(+1)

Thank you for playing

Submitted(+1)

Nice job! Awesome noir game, the atmosphere is spot on with the visuals and audio. And now because of you I want to make a noir-style game :D

Developer

Thank you for playing! Glad it inspired you.

Submitted(+1)

Absolutely love everything about this, very well done and cant wait to see what else you do with it. Thanks for watching me play it on the live stream.

Developer (1 edit) (+1)

Thanks for playing it, and the feedback! It was good seeing someone without the meta knowledge play it. I made some notes and are looking to improve a few things.

PS. If you play it again (for the post-credits cutscene), also check out the Audio Settings. It’s one of my favorite parts in the game!

Submitted(+1)

Will do, cant wait to see what else you make. I really like these style of games

Submitted (1 edit) (+1)

What can I say? Amazing... The mood, art and gameplay are really spot on!

Just for fun I took a peek at the code, I think it's really well done.

Good work!

Developer

Thank you for playing, we're glad you enjoyed it

Submitted(+1)

Beautiful, with a wonderful atmosphere and great soundtrack.

I can only complain about that swinging light bulb in the shed, if I hadn't seen a comment that you can turn on the light there, I would probably never have guessed :) But I'm not very skilled at point & clicks.

Besides that, from my side - only admiration. Please continue this work!

Developer(+1)

Thank you for playing, we're glad you enjoyed it. It is specifically for that room that we added the brightness adjuster..

Submitted

Yes, it can be that I set everything too dark :) I always struggle with that :D

Submitted(+1)

this is really amazing.

Developer

Thank you for playing, we're glad you enjoyed it

Submitted(+1)

This is a really great and polished submission! I really enjoyed the ambience the music and the theme - it gives off a very clean experience overall.

If there is anything I can add, is the inventory switching - it currently does not support direct switching of item but I'm sure you already had that in mind for future iteration :)

Great job you guys and great game! 

Developer

Thank you for playing and thank you for the feedback. Glad you enjoyed it.. I think we'll try and add the inventory swapping in the follow up.

Submitted(+2)

Wonderful game! Beautiful and fully fleshed out, I am amazed you did this in just two weeks!

Developer

Thank you for playing, we're glad you enjoyed it

Submitted (2 edits) (+1)

One little bug I found... First time in the office with the painting I could walk into the desk.

And the online version definitely needs to be set to allow full screen mode. (oh right, where are offline builds? ;) )

Developer(+1)

Thanks for the feedback! Ooh, the desk. Damnit 😣

We didn’t set the web build to full screen because we’ve always had issues with the UI not scaling correctly, or UI elements sitting in weird spots. We were really proud of what we did with this game and didn’t want to screw it up with weird UI.

I will take a little look and see if I can get the UI to behave and maybe upload a version that allows full screen.

And there are no offline builds for the same reason.

Developer (1 edit) (+1)

We added full screen and a standalone build. Just for you 😋

Also fixed the desk

Submitted (1 edit)

Final minor nitpick: For the standalone version the main menu lacks a "Quit" option ;)

My standalone Linux build is there for you to grab and put on your page at https://heckert.itch.io/gamejam-linux-builds

Submitted(+1)

Lovely game. mood, music, visuals, everything were great and very impressive for 2 weeks. great job.

Developer (1 edit)

Thank you!

Submitted(+2)

Great visuals! Great sounds! A different way to tell a story, I liked it very much! i think it would be better to let the user continue after reading a message, not by time. Very good job!

Developer

Thank you for playing, and thanks for the feedback

Submitted(+1)

Beautiful atmosphere and really solid execution. Loved this one! My one complaint is that I found the font on the game page a little hard to read. Other than that, awesome work. :)

Developer

Thank you for playing! It’s difficult to find a supported font that matches the theme. I will spend some time and see if I can find a better one. Thanks for the feedback

Submitted (1 edit) (+1)

Overall a really polished and good game, I enjoyed playing it, however I did get stuck after getting into the shed, not too sure what to do after that

Developer

Thank you for playing. Did you find something useful in the shed? If you did, explore a bit and see if there is something that it might be used for or on..

Submitted

The problem for me was that once I entered the shed it was just pitch black, I tried hovering the mouse around in the dark but no luck, am I just missing something that's located inside of there?

Developer

There's a light you can turn on in the middle of the room.

Developer

It was this room that made us put the Brightness Controls in the game. If you play again, go to the brightness screen and try to adjust the brightness to the point where the second character is barely visible.

(1 edit) (+1)

The noir feeling, the visuals and the animation are excelent! The gameplay feeled too hard for me, maybe because the mouse response was slow.

Developer

Thank you for playing!

Submitted(+2)

I love it! My only complaint, being a long time Point and Click player, is that I would have liked to be able to double click on a different area to move to and not have to wait for the walking animation. Except for that, I really loved the esthetic, the music and the puzzles!

Developer

Thank you for playing, and for your feedback, we will keep it in mind for the future.

Submitted(+1)

Good job! I love the early 1900's detective feeling. Cool concept and well done :)

Developer(+1)

Thank you for playing

Submitted(+1)

Well done on this! The game is just dripping with theme and mood. That's a great achievement for a jam game. It took me a little while to figure some thing out, specifically: 1) the interaction area to move between streets is a little small, causing me to miss them the first time. I was stuck on the first screen for quite a bit. 2) It wasn't immediately apparent I had to put items in my hand to be able to use them, so I was a little confused why I couldn't use the small key at first, but I figured it out. 

Super clean execution, beautiful aesthetics. Good job! :)

Developer(+1)

Thank you for playing, yes, developers knowledge kind of blinded us, so we completely forgot to add a screen with all the controls. Thanks for the feedback.

Viewing comments 33 to 14 of 33 · Next page · Last page