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Set Scale!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #20 | 3.767 | 3.767 |
Graphics | #21 | 4.111 | 4.111 |
Audio | #24 | 3.667 | 3.667 |
Theme | #30 | 4.056 | 4.056 |
Gameplay | #47 | 3.611 | 3.611 |
Innovation | #68 | 3.389 | 3.389 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
A solid idea with a lot of potential! The concept is really creative. A nice blend of document approval mechanics with cargo weight balancing, reminiscent of Papers, Please.
I think the gameplay started to feel a bit repetitive over time due to limited variation. Perhaps adding more mechanics related to balance would really elevate the experience and keep things fresh.
Wow, what a cool game. Graphics are amazing, sound is cool and the animations are very good. I really like the gameplay, where you need to check first in the book and then on the scale. Very unique interpretation of the theme. The polish of the game is also very amazing.
Here is a bit of feedback which might further improve the game:
Congratulations to this amazing entry! Very well done and I could not stop and had to finish it (in a flawless run :D).
Your game is the highlight of my rating session: https://x.com/Stiggstogg/status/1919023417753313391
good game, graphics are great
A truly amazing game. I loved the music, graphics, and gameplay, and it fits perfectly with the theme.
I would be very grateful if you would also try my game, rate it, and share your feedback.
It would mean a lot!
This was a really cool game. Artstyle and music fit perfectly together. Nicely done 👌
Funny!
Nailed it! Lovely game.
PapersCargo documents, pleaseLove that type. Nice art.
The only thing (not a complaint, just something I noticed) is that in the book there's a page with the weights (the cannon, the monkey, etc.), but their weight is already visible when you use the scales. So it feels like that page isn’t really necessary.
Yeah, the weights were originally not in the scale menu, but we added them in to make it easier to track...
Glad you liked it though 😄
very good game, you nailed it with theme)
Wow, this game’s awesome!
Really liked the SFX and artwork. Gameplay feels so clean and polished!
Probably enjoyed dumping horses into the sea a little too much. Made such a nice “sploosh” sound, y’see 😌
Love it, amazing work. Good luck with the ratings. ✌️
Thanks!
Nice game! It was interesting to play as a cargo dock master. However, it took me some time to figure out how to play (how to use the given information). After that, the gameplay starts to feel repetitive after a few rounds, so 15 was a lot. The game might benefit from adding some more twists with the cargo at certain points. Other than that, well done!
Sadly we had to gut out a lot of the ideas we had for tricking people into thinking legal cargo was counterfeit, jams yknow!
Great game! When you get how it works its very fun!
Thanks!
A really nice game with a really nice ambiance ! Giving a bit of a papers please vibe without the time pressure (which is much appreciated !) It was a bit hard at first to understand everything, but when you are in the zone it gets funnier! :)
Papers, Please was definitely the inspiration! We could have done with some sort of tutorial but we ran out of time, thanks for playing!