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A jam submission

Mouse's ExplosionView game page

[Short Game]
Submitted by Rizky2706 — 1 day, 7 hours before the deadline
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Mouse's Explosion's itch.io page

Results

CriteriaRankScore*Raw Score
Innovation#683.0803.080
Audio#693.1073.107
Overall#1092.8642.864
Gameplay#1252.7732.773
Graphics#1282.9202.920
Theme#1562.4402.440

Ranked from 75 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Challenges

NPC

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Comments

Viewing comments 25 to 6 of 45 · Next page · Previous page · First page · Last page
Submitted(+1)

No you are awesome! I enjoy the concept of 2 characters on screen navigating a maze. Really chill music selection and RPGmaker charm. Great job!

Submitted(+1)

The graphics were clean and nice and there was a very slick presentation from the start; the intro tutorial is a level of polish I wish I got to with my entry. That said, not a fan of the way the controls worked. It was an interesting idea/experiment, but I kept getting tripped up with the character already standing on Up when I hit Left, stuff like that.

Submitted(+1)

Is it made in RPG-maker? I always like it when the engine is used for something other than RPG. interesting take on the theme and NPC challenge. Good work

Submitted(+1)

It's an interesting take on movement that took me a bit to get used to. I also liked the art and the music, it sold the setting well. I think maybe there could have been a bit more veriety in the levels, maybe some different art, or a touch of dialogue at the begining of each level to mix it up. But its a good game, congrats. 

Submitted(+1)

Really neat idea! At first after reading the instructions, I was skeptical on how the NPC part would truly be any different from just directly controlling the character but you actually pulled it off really well. The simple puzzles and relaxing audio also made me keep playing long after I thought I would stop too, so that's always a great sign. Nicely done!

Developer(+1)

Thank you for playing. The way it works is the same as a stone puzzle where usually the player has to push a stone or similar object onto the switch so that the door opens. And in this game I changed the stone into an NPC that can move by following the MC's instructions.

Submitted(+1)

Pleasantly surprised by an innovative idea. Good job.

Submitted(+1)

Well executed concept!

Submitted(+1)

great job dude  awesome idea and game play

Submitted(+1)

This is such a cool idea! I love the concept and you did a great job with it :)

Submitted(+1)

Great 👌

Submitted(+1)

Nice bro, gameplay hampir serupa macam Mouse Bot tapi 2D

Submitted(+1)

Nice one ,loved the concept

Submitted(+1)

It's a cool concept, and I love the juxtaposition of the relaxing music with the explosives and underlying urgency to escape. I was lulled into taking my time the first time because the music was so chill and then I lost lol

I think the natural way to play this game is a dance mat. Dance mat support in a future release? xD

Submitted(+1)

Well done. Not a fan of the controls, and the mouse is too slow. 

Developer(+1)

Thank you for playing and sorry about speed, too much trouble in event/programming. So i set on that speed for now.

Submitted(+1)

I wonder if the controls would work better on mobile with gestures but on a keyboard it felt awkward. Nice explosion effect!

Submitted(+1)

I really dig the music.

Submitted(+1)

I like when games experiment with none standard control schemes, this is neat

Submitted(+1)

It is quite tricky! But a very interesting concept, the indirect control.

Developer(+1)

Thank you for playing, i think this good for fangame like pokemon where Character have animal/monster partner. 

Submitted(+1)

amazing game dude 10/10

Submitted(+1)

Ha! Another cool puzzl from u.

Viewing comments 25 to 6 of 45 · Next page · Previous page · First page · Last page