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GitHub repository URL
https://github.com/ackyl/nocturne
Game description
Nocturne is a narrative-driven puzzle game where you play as a receptionist in a cyberpunk hotel lobby. It might seem like an ordinary hotel, but Nocturne hides a secret in plain sight—it serves as a sanctuary for secret agents.
Each day, visitors arrive with stories to tell, and it’s up to you to decide whether they are on a mission, simply passing through, or perhaps lying to take you down. Failure is not an option—stay sharp and deduce everything carefully.
Theme interpretation
There are three layers of Secret incorporated into the game: a theme centered around becoming a part of a secret organization, gameplay involving analyzing guests' compliance with daily secret codes, and multiple endings, including a "secret" one.
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Comments
Another paper please like in the jam, nice! Loved the art style, character design and overall idea. Very immersive gameplay
nice one! love the graphic style and the background music!
You're gonna get this a lot, but it's got that paper's please feel. I like how you don't put time pressure on me though. It makes the 1 wrong move until failure a whole lot more fair. They don't always say the exact code words correctly, so it always leaves you doubt in your mind of whether or not you made the right choice. This is great for a game dealing in spycraft. Also love the art. Every face so unique and well done. Thank you for making this!
Superb artstyle and sound design! You really feel like you are in a Cyberpunk world in the game.
Great job with this one! I like the interpretation of the theme and the mechanics.
Maybe the clickable area could have been bigger, but it's a really good job for a 1 month jam!
Beautiful art style and palette! Pretty fun but deceptively difficult game, made it to day 4 and got the bad end unfortunately. LOVE the character designs.
great thematic interpretation, artwork, and music.
the conversation pace could be quicker, and the UI click area can be slightly bigger. i wish there is also a way to re-examine the conversation that happened so far before making decisions
overall very cohesive and tight execution. good work!
The artwork is fantastic! Great job there! Also solid use of the theme and fun to play. Great work! I think I passed the first day - it said I felt relief - so maybe I passed? I kinda feel like I need to fail on purpose now to be sure haha.
I thoroughly enjoyed playing this game! The art, music, and sound effects are all excellent and create a fantastic ambience.
The gameplay is very creative. It's a simple concept but deceptively hard and oddly addicting. I played for far longer than I had intended.
I'd love to see an optional hint when failing a day. I ended up replaying some days several times and using trial-and-error. It would have been helpful to get a hint about what I might have missed after trying and failing three or four times.
A very memorable art style and feel to this game, I love it!
There were some minor grammatical mistakes and some incorrectly labelled dialogue, but overall a very polished experience.
Great game