Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

illarn

20
Posts
1
Followers
3
Following
A member registered May 12, 2023 · View creator page →

Creator of

Recent community posts

I've got lost at the waterfall section, at first I've tried to jump into a waterfall, but kept dying of fall damage after going into tunnel. Then I've jumped into a tube with spikes and got to the scooba device, but I've got there only on like 10 attempts, and felt like it was not the supposed way to go

Laptop, Ryzen 7 6800h, integrated radeon graphics, 16Gb of ram. The game occupied 12Gb of ram So the problem was either with the ram or the video memory usage(which are the same hardwarewise in a laptop).

Thank you for sharing, will definetely use it

Good execution on both theme and focus, I liked challenge in controlling spaceship and a breathtaking atmosphere. But was too drammatic for my likes, also framerate dropped to 10 after 5-10 minutes, so I couldn't finish the game

Very neat and enjoyable work, reminds me of old symbian games somehow, but I wish it had faster difficulty progression. Also, how have you managed to make glow work on godot in web, have you used custom shader?

Thank you for the feedback, appreciate that you liked the visual style. I agree that gameplay can be a bit difficult to figure out at first, which is unideal for an arcade, so I've added a guide in the description, hope it helps someone to understand the mechanics better

Thank you for the feedback! I've never met a bug you mention, but I've noticed that game skips damage checks on lags when playing in browser, which caused the problem similar to what you described, so it may be that. I'll try to replicate it and fix it after the jam ends

Thank you, glad you liked it

Hello, thank you for the feedback. Just added a guide for all the in game props and basic mechanics, so feel free to revisit!

Cool puzzle, but at some times I didn't understand how checkpoints placement work

Really like it!

Nice gameplay and theme implementation, but I don't like that jump is so delayed

Fun concept, but a bit bugged

Cool theme usage and atmosphere, but it's too easy to get lost and understand where to go. Fun experience nonetheless

Thanks for the feedback!

Stylish and involving, but feels repetetive after some time

Very fun concept! Wish it was longer

Fun concept, had a great time

Cool atmosphere!

Thanks for the feedback!

I rushed to complete the game and had to change the course a lot during the last day to get it finished in time, so the implementation is scuffed.

I wanted to change ships ramming into player, but after playtesting thought that it was fun and being stuck in enemy ships is one of the few situations where throwing the gun is actually useful.