No no, the keyboard issues were definitely a problem on my end!
Tobinotron
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Here is mine: https://grumelkeks.itch.io/coptercap
It's a Platformer a bit like "Getting Over It" (but less frustrating and hard, I promise ;))
Cool game! I don't know why but somehow my keyboard bugged and my entire first run was without moving... (made it to round 6, I guess that's an achievement) - Then when my keyboard finally worked again I played the game correctly and have to say: Very cool, was a lot of fun! I managed to beat it in the end!
Here is my game: https://grumelkeks.itch.io/coptercap
It's a platformer inspired by "Getting Over It"!
Rated your game before (but couldn't beat it sadly)
Here is my game in case you are up for it: https://grumelkeks.itch.io/coptercap
I thought there would be a timer at the end, so I didn't measure the time, but I'm probably on track for the slowest playthrough of your game :'D (never played FNAF so I was very cautious)
If you wanna speedrun my game; dev "highscore" is 2:42 seconds: https://grumelkeks.itch.io/coptercap
Wow, this is probably the game I spent the most amount of time with so far! The progress is just so addicting and the growing skill tree surprised me. I almost got all updates, but the last ones took a bit too long (at least for me) to unlock, so I was missing one or two when I stopped - but insanely good game!
I have to give MAJOR props for the art and sound! Especially the "intro" sequence where the character jumps behind a rock and two agents pass through felt like from a bigger game!
Gameplay was cool but a bit hard for me - controlling the different abilities with c, d, x and z was a bit fiddly (especially in the area with the two guards)
Just rated your game; Here is mine: https://grumelkeks.itch.io/coptercap
Have fun and thank you for playing already!
Here is my game: https://grumelkeks.itch.io/coptercap
It's a Platformer with unique movement mechanics!
Very cool controls! And I have to say the way to control the orb is pretty intuitive. I have to say that I was a bit confused in the first room, but after that I got the hang of it. If you wanna try my Platformer game inspired by games like "Getting Over It": https://grumelkeks.itch.io/coptercap
A rating would be much appreciated :)
If you're up for a short Platformer, check out Copter Cap: https://grumelkeks.itch.io/coptercap
It's at least a bit inspired by games like "Getting Over It", featuring unique and easy to learn, hard to master movement (we got our time down from 10+ Minutes to just about 2 Minutes recently!)
If you're in for a short platformer inspired by "Getting over it", here's my game: https://grumelkeks.itch.io/coptercap
Have fun!
This is such a cool game! An interesting, simple concept executed perfectly. I can't even begin to think about how hard level design for this would have been...
One of my favourite games of the jam so far! Only thing I would love to have been in the game is something like e.g. a counter how many diamonds you have already collected :)
https://grumelkeks.itch.io/coptercap
A short platformer inspired by "Getting over it" - Easy to learn, hard to master, but we got the completion time down to two minutes :)
Discord is: Tobinotron
I learned that sometimes less is more: I normally always created a few high-energy, looping tracks for my games - but this time opted for just a few chords with enough breathing room in between and a bigger focus on making the SFX sound good (adaptive spinning noise depending on strength, a rope stretching sound as feedback for some of the movements, ...). I feel like this was such an important choice for our game, which is quite hard and can be played for 10+ minutes if someone tries to 100% complete it.
Another thing I learned: scaling the volume + pitch of a looping audio depending on some gameplay / user input factors really ties everything together!
If anyone wants to check it out: https://grumelkeks.itch.io/coptercap
Here's my game if you wanna check it out: https://grumelkeks.itch.io/coptercap
Feedback / a rating would be much appreciated :)









