Really good game, especially great art direction, story and music. I think I made it to the "final showdown" but couldn't beat the last wave. Would have loved to see the end of the story, but really great game either way!
Tobinotron
Creator of
Recent community posts
I 100% agree with you! I've taken part in a few Jams already and I feel like it was always an unwritten rule that if someone rates your game, you rate theirs. I think this is the perfect system, it builds a community and rewards people who rate many games themselves. Of course it leads to a higher rating disparity, but I think that's okay - presentation in my opinion is another big part of making a game, and the "old" system rewarded people who put a lot of thought into name, thumbnail, title etc.
Additionally, the big disparity is still there! Some games still have around 30 ratings while others have just 5. Just this time around that's not decided by the effort of the team, be it by socializing or making a good game page, but purely by luck.
I see the argument for this system, and I gotta say: I even enjoyed playing games from my queue! It is true that in other jams I was "pickier", and now I got to enjoy games I would otherwise never have tried. Taking away the community aspect and making everything based on pure randomness has removed quite a bit of the charme from this Jam and left me pretty frustrated...
I hope the rating system gets changed to the old system at a later date to (possibly) get the best of both world. I doubt it though. There has apparently been a lot of discourse on the discord regarding this rating system already, with minimal to no response from anyone associated with the jam.
As a last comment: Thanks for creating this post!
Cool game! I managed to survive for 45 seconds, but it took me a few tries to understand. As you asked for recommendations: I would love some "feedback" when eating a building - it took me a couple of tries to understand what was going on. Also, some music or sounds would be cool (unless it just didn't work for me, it that case let me know!)
Such a nice artstyle and cozy music, extradordinary game, especially for being made in such a short time. As a small critique, a few of the levels seemed to be possible by just "recording" the clone standing on the button and nothing more. The last level was really clever though and played with the mechanics nicely!








