Thanks for the detailed answer! Your comment helps our game to become better.
As for teleportation in the village, we maintain the relative position of the player's turn. We think about how to fix this problem.
In the original game, we plan to have upgrades and temporary bonuses that will allow you to throw several items at once or shoot, as well as some interaction with monsters to make the game more lively.
We do not want to be able to hold two items at once to keep the random (two hands with items will allow you to select 2 items at a time when monsters are still far enough), but you can take items with either hand.
In the next version, we will definitely change the position of the chest and add pointers to the main things to make it easier for the player to navigate.
As for accuracy, getting on a monster is not always easy, but there were usually no problems with the reaction of monsters, we will check what could go wrong, and in the next version we will adjust the physics of objects so that there are objects that are easy to throw to the portal