Rev is a major role model in the TTRPG community on Bluesky, directly responsible for inspiring me to work on more TTRPGs and providing a list of easily accessible open source resources that I've referenced on multiple occasions (the combat system I'm working on for Vekari:RB uses Motif!)
Their articles arguing for different types of TTRPGs and embracing variety in games inspires me to look beyond the usual boundaries, to test the limits of games without worrying about needing to reinvent the wheel, adding more where more is not needed for the sake of bulk, or making a game a certain way because that's what a TTRPG "should" be.
The least I can do is offer what I've made back for something like this. Thought Punks must go on, Herrus has declared it 🪐








