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A jam submission

Goblin Slaying Dungeon CrawlerView game page

Entry for Dungeon Crawler Game Jam, done by myself
Submitted by JonnyCemalo — 6 hours, 26 minutes before the deadline
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Goblin Slaying Dungeon Crawler's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay - How fun is it to play?#542.5242.524
Technical - Is there a technical achievement​ behind the making of this game?#592.3332.333
Originality - Does the game innovate or try something new?#662.1432.143
Audio - Does the game have nice sfx and music?#662.0002.000
Overall#672.2572.257
Graphics - Is the game aesthetically pleasing?#712.2862.286

Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

A bit rough around the edges but I liked the pixel art style. Would benefit from some sound though. Still nice entry!

Submitted

I liked that it has a store and economy, and it's a solid base! Fun general graphics and sound as well.

The combat was a bit hard to get, e.g. I didn't quite get if it mattered where I attacked enemies from. If I cleared a room felt a bit random, but perhaps I didn't grasp the strategy - one enemy would hit me for 6 out of my initial 9 HP in one hit, so basically if they missed I cleared the room and otherwise I died.

Submitted

The gameplay loop is solid, but the balance feels off and the perspective makes the game feel confusing as hell.

Submitted

it felt a little narrow to me. good job, tho.

Submitted

I thought I was stuck inside the first room, so maybe you could add some kind of a minimap?

Submitted

It's simple but it works. I found it a bit hard to navigate because the wall textures. I was impressed that you managed to implement an inventory system, good job.

Submitted

The presentation is rough but the gameplay loop works.

Submitted

I had trouble finding my way out of the first two rooms.

Submitted

Cool game! Good use of the inventory. Easy to navigate and fun to play. Good job!