Thank you for playing and recording it! That is always worth a million reviews so to speak. I appreciate the feedback here too. There are a lot of good points, but the one on adding an affect on the dragons is one I really like. I don’t know why, but I can never get the movement right. I should have some people test it for me next time.
yammosk
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I really liked the theme, it felt pretty original, and I think the visuals did a good job giving you that feel. I struggled a couple times before reading the description and seeing that the combat was gestures. It would have been nice to have an initial screen for that. Otherwise I thought it was really well done.
This game just felt great. Moving and attacking was very snappy; the animation and audio were perfect. I also thought the minimal UI worked very well.
I was expecting the decision point to be more of a factor somehow. I tried the traps and they looked cool, but it quickly seemed silly to waste essence on that when I could be leveling up stats. After every battle I was basically pressing ‘c’ even if it meant I got hit.
That being said, one of my favorites so far from the jam and probably the only one where I backtracked looking for more after I found the exit.
Thank you for playing and nice feedback, thank you. Yeah, in retrospect the map is a little too large it takes a minute to get the mechanics of the elements. I found some obvious performance issues so I appreciate you pushing through them. I was surprised you said you had to start in the Fire area. The first menu should let you choose from all three. Let me know if you never saw it, that might be a bug.
Thanks for taking a look and for the analysis. You are 100% right this version is drawing the whole level and that is a big issue. I have a version that fixes that with some culling and better reuses on the meshes. I didn’t really think of it until I posted the web version with about an hour left to go lol. Appreciate you powering through it though.
Very cool art style and the voice over in the beginning was awesome. Really fun game play and could see it being filled out in a lot of cool ways!
My one suggestion would be to make moving tiles a little faster. Maybe I wasn’t meant to be left alone for so long, but going through 3 or 4 tiles in a row feel slow.
Great job!









