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This game just felt great. Moving and attacking was very snappy; the animation and audio were perfect. I also thought the minimal UI worked very well.

I was expecting the decision point to be more of a factor somehow. I tried the traps and they looked cool, but it quickly seemed silly to waste essence on that when I could be leveling up stats. After every battle I was basically pressing ‘c’ even if it meant I got hit.

That being said, one of my favorites so far from the jam and probably the only one where I backtracked looking for more after I found the exit.