Thanks for playing our game. Funny bug the one you found. You can win and lose at the same time. Thanks for finding it.
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Thanks for reviewing the game. And for finding the bug while climbing up onto the rocks and being stuck there. The time for jams is limited, there are a lot of ideas but at the end we had to limit it to the minimum…
Thanks for playing my game. The range of movement was limited by design (easier to develop in this way in a short time for the jam). The long pause after the click of the start will be fixed in a next version after the rating of the jam is concluded.
I like the music and the atmosphere. Not sure how the combat phase worked, but good idea to allow the player only to decide the direction and then the main character will just continue is path until the next "decision point".