Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

The Dungeon Dimension - Jam EditionView game page

An old-school-style dungeon crawler, but with twists.
Submitted by commandertaggart, rhombus17, spider-worm — 13 minutes, 43 seconds before the deadline
Add to collection

Play game

The Dungeon Dimension - Jam Edition's itch.io page

Results

CriteriaRankScore*Raw Score
Audio - Does the game have nice sfx and music?#183.6433.643
Graphics - Is the game aesthetically pleasing?#283.5713.571
Technical - Is there a technical achievement​ behind the making of this game?#332.8572.857
Overall#353.0143.014
Gameplay - How fun is it to play?#492.6432.643
Originality - Does the game innovate or try something new?#552.3572.357

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

PROS:

It's overall nicely visually appealing to play and the movement is very smooth as you move through the dungeon (though I'd appreciate the 'D' key allowing me to back up <3).

The procedurally generated dungeon makes for a nicely randomized experience that is different each time I play.

The music/ambiance isn't too intrusive and nicely sits in the background while I go exploring.

CRITIQUE:

I ran into several doors that were generated by the procedural dungeon that didn't seem necessary since I could just walk around them via a path one grid space away so that stood out as odd among the rest of the nicely organized dungeon.

The pixel art used for the goblin enemies clashed with the rest of the aesthetic since everything else seemed to be going for a more high-res aesthetic.

The combat with the goblins didn't offer player choice in how to handle the combat so it ends up feeling completely out of my control and less engaging as a result.

There's some distance-culling going on with some of the meshes, but that's nothing a good-ol' fog volume/plane can't fix (which could also help the general ambiance of a dungeon).

The music was actually quite good, but didn't seem to match the grimy dungeon aesthetic. It was more calming than anything else so I was almost waiting for a jump-scare that didn't end up happening.

Developer(+1)

“The music was actually quite good...”

Thank you!

Submitted

Nice graphics, cohesive ambience, smooth controls. Good entry.

Submitted

i like what i looks like. i like what it sounds like. smoothe controls.


but the goblins in barrels.... i dunno about that....

Submitted

Nice dungeon visuals despite the noticeable pop-in. The atmosphere is pretty good, but the music feels a bit too soothing for this kind of crawl.

Submitted

Clean and smooth.

HostSubmitted

Really nice dungeon environment and atmosphere, and it ran very smooth with good controls :)

Submitted(+1)

Feels very atmospheric and immersive. I spent quite some time just walking and taking it all in. Well done!