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A jam submission

a BLADE in bullet hellView game page

You only brought a sword to the bullet hell arena?
Submitted by ThatANonoWord — 23 hours, 18 minutes before the deadline
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a BLADE in bullet hell's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#313.9133.913
Approachability#403.8483.848
Overall#543.6523.652
Fun#613.5433.543
Theme#1083.1743.174
Audio#1143.0653.065
Visuals#1283.1303.130

Ranked from 46 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 16 to 1 of 36 · Previous page · First page
Submitted(+1)

great game!

Submitted(+1)

I like the idea of timing challenge in a bullet hell game. Felt like signs and feedbacks were a bit lacking. The sound design was quite bad. I didn t understand for a while that I was getting hit because there was to much emphasis on it. Lots of polish put in the progression system.

Submitted(+1)

Wow, really interesting. Played well and looked cool. Those sounds though (loud sometimes XD) ..But besides that, yeah, nice submission.

Submitted(+1)

Really fun to play and the learn the bosses.  Great Game!

Submitted(+1)

That is so loud! Why is it so loud?

The taking damage sound is a bit loud... This is probably the best tutorial in any game I've seen ever! This game is so well polished, I can see my reflection! It's also very hard so it'll probably take about 20 hours to finally beat this guy but we don't call it bullet hell for nothing!.

Submitted(+1)

loved everything about this! the hit was was the only thing that was annoying. Great game!

Submitted(+1)

Cool game! I like the kind of boss rush style to it

Submitted (1 edit) (+1)

The concept is pretty cool... I wasn't expecting to feel like a barbarian in a bullet hell game. kkkk

It was a nice project for a game jam and the sounds were nice.

The gameplay felt a little repetitive since the enemies are just bosses, and the battles don't differ much...

The upgrades also didn't seem to change much...

Submitted(+1)

WOW THIS GAME IS MASSIVE! i love the concept of reflecting bullets! very creative!!!! 11/10

Submitted(+1)

Using melee in a bullet hell game is a great idea! I think that the visuals are charming and sound is decent for a jam game. I think that the dodging distance is too high and also expected the deflecting ability to recharge faster. Didn't notice much difference in the upgrades except the health ones. Overall, the game is good and pretty fun!

Submitted(+1)

Interesting and fun game, although the sound when you get hit starts to get repetitive after a while of getting hit. I didn't really understand the shop too well, as I didn't see my money anywhere, and the upgrades/weapons just said BUY.

Overall, the game was intuitive and fun!

Submitted(+1)

I love being able to deflect the bullets and having to decide between dodging and deflecting. Also I love that instead of having a menu you start with images explaining the controls and a tutorial.

Submitted(+1)

nice concept and execution. the text is a little small for my tired eyes. thanks for sharing!

Submitted(+1)

The idea of deflecting a bullet with the might of a sword was cool! The game is fun but the graphic and audio just needed to be better... overall a fun game!

Submitted(+1)

this game is pretty nice! It’s highest category for me was definitely in fun, as the game promotes all play styles to cater for every player. Plus I really like the feeling of being unstoppable lmao. The use of the theme was decently smart, however I didn’t really think it fit it 100%. Visuals were a bit lacking, though it’s understandable coming from a jam game. The originality was great, only using a sword in a bullet hell game felt new and interesting. The game was also pretty approachable, but I did feel it was a bit hard to keep track of both bars.

Submitted(+1)

Had fun playing this one! Tight controls and player movement felt nice! Neatly executed jam game!

Viewing comments 16 to 1 of 36 · Previous page · First page