Nice game.
sneakysunset
Creator of
Recent community posts
Nice fun game. Especially for a first jam! I would recommand putting a little more time in the polishes like the ennemy hitbox on the y axis, making the music seemless, matching the characters visuals with the terrain colors and a little death animation. But besides some problems like that the game is very functional and the gameplay loop works which is an achievement you can be proud of in itself!
Fun game with nice visuals. The music was very nice and it was quite enjoyable to see a slower pace approch to the bullet hell theme.
If you were to go further try to work a bit more on the feedbacks when the player is hit or hitting the ennmy, and the signs on how HP the player has left. There were also some ways to exploit the system like staying at the bottom where the bullets didn't reach.
Really fun. This game takes a very creative approch of the confined theme that works very well.
The level design, pattern design and difficulty are incredible and amke the game one of the most fun of the jam. The game is also very juicy.
It would be nice to have more UI for HP left or number of bombs available. The sound design is fine but very loud with aggressive sounds that can be a bit anappealing.
One of the greatest entry.
PS: I really wanted to use a mechanic similar to your evolving terrain. For some reason it makes me think of a mechanic of Will You Snail.
Fun game. The sound design was good. The work on the environnement the other innmates and the body was a nice touch of story telling and made the game lively.
Felt weird to shoot through other innmates. Beginning the game is a bit long since I have to go through the first room with no challenges. The ennemies shoot through walls. A more detailed material on the bullets could have made the game a bit more polished.
The game is very fun though and challenging in the right way.
Also the game stands out from beeing a top view shooter which is quite nice.
The game is awesome and beautiful. Only thing that was a bit counterintuitive was appearing at the other side of the screen when going out of frame. Since the avatar is not visible at that point it makes it confusing to go in the darkness. Otherwise this is clearly one of the best game of the jam congrats!
I had a bit of trouble finding out the controls, but once I understood them the game felt great. The dynamics created by the match of the alt fire and normal fire are really interesting and most of the patterns are fun to play around. I love the aesthetic and how polished the game felt while keeping it's old school vibes from it's texturing!