Ops, that's embarassing. I fixed a related bug regarding not being able to exit computers and accidentally created this one.
Thanks for trying the game and reporting the problem, now it should be fully playable :)
Nice, a fellow incremental game submitter. In all seriouness, really incredible job on the game feel. The game starts a bit slow, but when massive chains add up and the game effects go wild it's very pleasuring. Simplicity really is key sometimes! Also, I'd say you done better job on the game balancing than I did on my game lol, upgrade prices and progression can be surprisingly hard
Yoo, I love me some quick and snappy top down shooter! Your game also has a lot of personality, from the art to the sound and theme, really well done. I guess my only gripe was that the camera was too close to the player, so I couldn't properly see hazards or enemies in large arenas (specially if I'm aiming in a direction while moving to the opposite one)
I'll be happy to check your game, here's mine:
https://itch.io/jam/jamsepticeye/rate/3937917
The Program is awaiting for your contribution. Process the subjects quickly and efficiently.
Rate THE HAPPINESS MACHINE by pedroaurelio_n for Jamsepticeye - itch.io
Let me drop this secretly without anyone noticing...
https://itch.io/jam/jamsepticeye/rate/3937917
Always nice to have some feedback, I'll be happy to play yours too! Here's my game
https://itch.io/jam/jamsepticeye/rate/3937917
I'll be happy to give you some feedback, here's my game also:
https://itch.io/jam/jamsepticeye/rate/3937917
Let's exchange some ratings! Here's my game:
https://itch.io/jam/jamsepticeye/rate/3937917
Great work playing these awesome games, I would really like if you can give me your first impressions about my submission:
Rate THE HAPPINESS MACHINE by pedroaurelio_n for Jamsepticeye - itch.io
Yo, I was just about to comment about Crash Mode from the Burnout series too. Right now I think it's more an experiment than a proper game, but it's a lot of fun, I love to watch some slow mo destruction. But I missed an "overview" mode where I could properly see the city after the attack, it's resetting automatically too fast.
With more levels, some bonus objectives and win/fail states, it can be a very cool game!
Salve xará kkkk
Pior que fazer level design de puzzle foi meio tentativa e erro tbm, então sua zeragem tá valendo. To bem feliz com o resultado, acho que foi um dos melhores projetos que já fiz (desconsiderando o código de game jam né). Tanto é que até ganhou a jam, não tava esperando por isso kkkkkk
Mas valeu por jogar o joguinho <3
Se tudo der certo espero ter novidades do Blood Blade tbm, fica de olho...
Hey nhih, thanks for playing my game and leaving a detailed review! I think this is my first puzzle game, so it's nice to know that the levels were engaging to solve and the game feel was great.
The music was supposed to be a bit ambient to create a calm feeling, I didn't look into more options but found this one pretty charming.
Since the jam ended (and I actually won! yay), I updated the game with a few more feature to adress your two points. So now the game has a level select screen and that particular UI element is now clickable!
Thanks for the ideas and hope you can check the new level!