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A jam submission

LightlineView game page

Make it through a dusty mine with the help of an old console.
Submitted by Electric (@electric_edj) — 1 hour, 14 minutes before the deadline
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Lightline's itch.io page

Results

CriteriaRankScore*Raw Score
Game Design#1233.7503.750
Innovation#1353.6253.625
Audio#2123.4383.438
Overall#2383.4953.495
Graphics#3063.6883.688
Fun#4143.2193.219
Theme#4403.2503.250

Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does you game fit the theme?
You navigate through the world while also needing to do the same in a second 'not-real' world.

Did you write all the code and made all the assets from scratch?
Yes, though some sounds are CC0.

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Comments

Viewing comments 25 to 6 of 25 · Next page · Last page
Submitted

Fantastic sound design combined with absolute darkness makes me not want to play it because I’m terrified.

Submitted

Super game with a creepy atmospere.

Submitted

Very creepy, the mazes were kind of confusing. The console looked great and the addition of the stick moving was really neat. The enemy in the real world was a little tough because you did not have the top-down perspective to understand where you could go easily. It seemed like once it was on to you then you were basically screwed if you were in a dead-end...

Legit game and scary

Submitted

The sounds cause heart attacks! Good :D

Submitted

That was awesome ! The idea is really good and the atmosphere... Damn... Creepy as hell. Congratulations, this is a very polished and insanely great game ! 

Submitted

Very creepy!

Submitted

Amazing interestig game.

Sounds are creepy!

Submitted

Wow.  Just wow, that's all I can really say to sum it up kinda.  This game was incredible, absolutely my favorite of the jam, I spent so long trying to beat the final level and it was worth it for that ending for sure.  Honestly I don'tr personally play horror games generally so this may just be me, but I legitimately was scared of the audio and everything for the first attempt at beating it.  I was terrified when it showed up.

This game is a really nice, I guess sorta resource management.  It splits your focus very well btween the game and the real world, while also at times giving you an almost an unwinnable situations that somehow you survive.  Which is great, it really gives you that moment of relief when you managed to live through whatever it was.

Not to mention the level design in both the game and "real" life leading to some very distinct styles.  Along with all the endless cues helping out with information in such a limited info environment.  The screen going dark when the monsters near, the beeping going crazy when you're about to die in the game, which I assume goes off early enough for you to save it, I honestly never wanted to risk it so I never quite tested it.


Overall though this game was honestly a terrifying and incredibly fun experience to figure out.  Obviously it did get repetitive after a few attempts since I just kept  coming back because I wanted to make sure I had beat the game before I left a good ol' paragraph.  But I still think it was worth it, and hey, I can get the speedrun record for this game.  Get that top spot for however long it alsts lol.

One slight suggestion I would make is to lean a bit more into the audio, since currently there is a bit of, at least I would say an issue, with the fact that the "real" monsters presence is very easy to hear, feel and see through walls  Which makes it a lot more difficulty to plan around.  I feel like if the audio "carried" more along the paths it would help.  Now to be fair, I'm not entirely sure how plausible that is, I've seen games use such systems for AI sound detection, but obviously that's a little  different.  I do think it would be a nice way to fix the weird times when the monster is right behind a wall neare you.  Although it would remove some of the constant horror aspect of those situations so, obviously sort of up to preference.

Submitted

Really liked the graphics and the idea that you have to use the old game system in order to navigate around. It does kind of make you jump a little. Haha, at least it did me when all of a sudden I see a red figure in the console and just die. Awesome job!

Submitted

Playing this game was a very spooky good time! I loved the fact that you needed to keep two different characters alive at a time and that you had to plan ahead for each environment. The 3D sound was especially cool and is pretty much essential to succeeding in this game. I wish it was a little brighter since I could not see a whole lot when one of the enemies got close to me, which resulted in me button mashing a lot hoping to live. It's also very difficult, but I consider that a good thing. I am amazed at how much you accomplished in a short amount of time! Fantastic work!

Submitted

Great game. Really enjoyed the concept and your interpretation of the theme. Would love some feedback on our game as well :D 

Submitted

Very well put together, especially the interactions between the two different worlds.

Submitted

What a great idea. I'm not very smart though and couldn't get past the second level. I love the audio when the enemy approaches. Scared the crap out of me the first time.

Submitted

love the sounds, gameplay, graphics and the idea of having a game in game kinda thing was really smart aswell

Submitted

I absolutely love this game. The idea is unique and the whole game looks well made.

Submitted

Very original. Loved the PS1 aesthetic. 

Movement felt great, once I got used to it.

Very polished. 

Submitted

Really love the art style ! Very cool game, I like the concept !

Viewing comments 25 to 6 of 25 · Next page · Last page