The music, sound effects, and visuals blend together to make this a very relaxing experience. I admire the quality and interactivity of the UI as well. The audio was so good that it hurt to hear the level end sound getting cut short by an audio glitch. I hate to say it but I do not think the core mechanic of the game (puzzle solving rotating tiles) suits the theme of "This Is Not Real". Some of the levels include an unnecessary amount of rotating blocks. While this looks visually appealing I think you could accomplish the same effect by introducing environmental elements with the same shimmer effect instead of adding rotating tiles. But aside from those nitpicky details I believe this is one of the most impressive games I have played in this jam. You guys have done a fine job!
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Dream Scape's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #23 | 4.441 | 4.441 |
Audio | #36 | 3.937 | 3.937 |
Overall | #115 | 3.670 | 3.670 |
Game Design | #147 | 3.712 | 3.712 |
Fun | #234 | 3.468 | 3.468 |
Innovation | #315 | 3.306 | 3.306 |
Theme | #502 | 3.153 | 3.153 |
Ranked from 111 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
Its a surreal puzzle game where you wander through dreams.
Did you write all the code and made all the assets from scratch?
All assets except music and sound were made by us.
Comments
So relaxing, loved the music and the beautiful islands. Was so much fun till I accidently got stuck. You can rotate things while moving which can get ya stuck, prob wanna change that. Other than that, was sooooo peaceful.
If you have the time, it would be awesome if you checked out my game out as well! If not, that's okay too! I would appreciate your feedback.
Great game! I love the graphics and the audio! It is very relaxing! But the jumping in a straight line was a litle bit unsatisfying. Also i think an extra mechanic would be great for the game!
If you haven't already you should play "Vampire Office"
Our whole team of loved this game!
https://itch.io/jam/brackeys-7/rate/1417723
Some positives and drawbacks when it comes to design. The slow pace could be warranted if there were consequences such as platforms falling if you use them twice without a break. Would be nice to be able to go faster over long stretches as well as having additional blocks to work with. Was unsure what the fountains or grassy blocks were for.
Starting with things I liked, I loved your choice of sfx and music, it really added to the relaxing atmosphere, and all of the 3D models and graphics were very well done. It created a very ethereal feeling while playing the game which is what I assume you were going for.
Things that took away from the relaxing atmosphere the most for the were the scene transitions (seen quite a few comments on this already, but you can read the same complaint here again lol). The cyan expansion transition, albeit pretty cool, is like getting a flash thrown at me. After every level, I felt the need to close my eyes because of how bright it was. Consider fading it into a more mute colour when you pick up the goal.
More on the transition, this is the more common complaint I've seen and its the scene loading. It causes the audio to go completely haywire and destroy my ears, and with the flash its really like I just got flashbanged after every level.
Moving onto the gameplay, I feel like calling this a puzzle game is kind of a shame since there isn't really very much puzzling to be done. Maybe I'm just being too harsh since, as I said before, you were focusing more on making an atmospheric game first and a puzzle game second, and you succeeded in that.
Some specific gameplay things I would like to comment on:
- I know its supposed to be an atmospheric game so the slow movespeed is fine, but please please PLEASE make only short levels. Walking a marathon made me more stressed than anything, and if there are marathon style levels, make it more interesting than just walking.
- the camera angle was kinda weird for me, but I started to get used to it after a little while
- there's this bug where you can turn walls you're jumping to mid jump, which leads to softlock states since you can't turn walls if you're standing on that wall tile, was really annoying that I had to restart
- the "proximity sounds" (idk how else to call them) are sometimes kind of wack. I would have some funky object to my left, but the sound effects are coming from my right ear. I think you did sound effects relative to the player's orientation but since the camera doesn't turn with the player it was really disorienting.
Feedback might've been a little too harsh and unwarranted since I usually don't play atmospheric kinds of games, thus I am probably unqualified to give serious criticism, so don't take everything to heart. For a week of development, I think it was not bad.
:>
Really great visuals and audio with lots of polish, a casual puzzler where you get into a flow of solving thing and bouncing around. Lovely. The only trouble is that it crashes for me at this one point every time towards the end of the level with the orbiting arm with the rocks, and I can't get past. Shame. But a great experience otherwise.
Very nice relaxing game. It looks and sounds stunning. Just wish the movement was a tiny bit faster, but that's about it!
What a beautiful game, full of style and dignity.
I like the take on puzzles and the movement feels great. Loved it. I recommend adding a loading scene screen but that's it. You have something special here .
Visually it's nice, and the idea is awesome and well executed. I just wish the character moved faster and the scene transitions were a bit cleaner.
Very nice visuals and good concept!
Would have liked if the player moved a bit faster though.
Another Solid Entry! The graphics and music were really good and the concept was also neat! Good Job! I would love if you checkout mine too :D
Interesting puzzle game! thought it was well done the web version lagged quite a lot idk why but just something to note.
Pleasant experience. I liked it overall, except the second to last level. That one broke the vibe for me with its design. It's also a shame the web version had some (loading?) issues.
Excellent game! Beautiful atmosphere, great ambient sound design! As some others already stated, might have been a nice option to control the camera. And I experienced som lagging between levels in the browser version. But you've made a great experience, the most complete submission I've played so far.
Beautiful game, love the sound and the design in general. It felt very unique.
If you don't mind, would you give my game a try? I would appreciate it. :)
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