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A jam submission

Fantasy Pawn ShopView game page

Never enough Swords. Never enough Products! Always time to Collect!!
Submitted by EroAxe — 27 minutes, 11 seconds before the deadline
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Fantasy Pawn Shop's page


CriteriaRankScore*Raw Score
Game Design#7762.7893.300

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does you game fit the theme?
It fits the theme in the fact that there are objects throughout the game that are not "real" in the sense they are not being presented truthfully.

Did you write all the code and made all the assets from scratch?
Yes. All code and assets were made within the jam from scratch.

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I'm having trouble running your game, when I run it it opens and then closes immediately, I tried several ways but I can't figure it out (probably it's my mistake), I really wanted to try your game, sorry :( 

If you know why this happens, I'll gladly try again.


idea looks interesting, but damn i wish there was tutorial, unfortunately, i couldn’t figure out how to play it, so i just can`t rate it(


Yea unfortunately it's the kind of game that heavily needed a tutorial.  I'm going to try and do a post jam update with one, and with a lot of the features Ii was planning to implement, but for the moment I can explain.

Basically your goal is to figure out if people are lying about the weapons they've brought into the shop or not.  There's a "book" next to the blue box on the counter that you can get to with the arrow keys and then click it to check what they say.  Then that book also covers how to do the 'tests" which you do with left and right click when you actually have a sword.  So basically, grab the sword, move over to a test and see what it gives you.


i will be waiting for it!


Rated !!! can you help me rate mine too? I would really appreciate it!, Thanks!
here's mine:


Very nice game, intriguing concept and quite fun once you get the hang of it. A tutorial would of been nice however I was able to understand it after playing around with the mechanics for a little bit. More polish was needed however it was a enjoyable game. Overall, a good job especially for the time frame of this jam! Keep it up.


This game sounds like it has a cool concept and I think with a bit of polishing and a few tutorials in the beginning.

Unfortunately with the lack of it, I wasn't really able to do anything properly since all costumers just got really annoyed at me xD


Yea unfortunately it's the kind of game where no tutorial seriously hurts.  I'll be trying to do a post jam update and hopefully iron some of that out.  Thanks for the overall feedback though, I definitely need to balance the annoyance in that update.


After figuring out the way it works it was a lot of fun, I hope you update it to add the hardness and condition, it would really complete the project. I like your models and particles. The UI is awesome, really send you back to medieval times. Congrats on the game, keep it up!


Very cool concept, though I was confused on how to play due to the lack of a tutorial.