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A jam submission

Reality?View game page

A platformer-puzzle game inspired by Mark Brown's Untitled Game from GTMK YouTube
Submitted by DoneWithWork — 1 day, 5 hours before the deadline
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Reality?'s itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#9702.5292.529
Fun#11152.1762.176
Game Design#11412.1762.176
Overall#12301.9851.985
Theme#12951.9121.912
Innovation#13761.7351.735
Audio#14581.3821.382

Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does you game fit the theme?
Can humans double jump and dash in real life? I think not, therefore, this video game is not real. :)

Did you write all the code and made all the assets from scratch?
I wrote all the code. The art is taken from https://o-lobster.itch.io/platformmetroidvania-pixel-art-asset-pack. Show the guy some support by visiting his page :)

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Comments

Submitted

Cool background and character. Can't really say anything else since camera didn't change the scene and i lost the player character(multiple times even after reload).

Submitted

Nice game! I really like the idea! It would have been much better with some polish, audio and better ground tiles and bugfixing.

Please also rate my game!

Submitted

Sometimes the player gets stuck with the ground, also you can bug the transitions. You should polish it, the rest of the game works fine.

Submitted

good game i liked the player sprite and animations can you rate my game too

Submitted

Well there's a very interesting base for game here, for sure.  I'd be interested in seeing some less bug and more fleshed out uses of the mechanics that already exist tho.  Cause it seems like there's quite a few I don't know about and already the character is pretty nice to control and relatively good at maneuvering.

Otherwise though I do have to say there's not too much direction on actually introducing mechanics and hotkeys throughout.  For example the Q hotkey being some sort of... dash?  is not mentioned anywhere which makes it a little difficult to contemplate obviously.  I'm not sure whether it's meant as a dash of some sort or something entirely different.


Overall though, a decent setup and it seems like a decent amount of levels.  Although unfortunately I wasn't personally able to access too many due to the bugs other people have already mentioned.  I'll be interested to see a fix though, assuming you're planning some

Submitted

I love the character, and I think I bugged the game since it took me to another level without having passed the previous one. I also had a hard time learning how to double jump. However, I know what it takes to make a game in such a short time, good job!

Submitted

The game is pretty cool though I think it would look a lot nicer with better textures for the grass.

Submitted

It's so cool! The pixel Art is also good!

Submitted

Like others, I got stuck on the second screen. That doesn't mean you shouldn't be proud of what you've done. It's hard making a game. Your movement code works, and there's the foundations of a fun game in here. Keep it up.

Submitted

I got a few bugs when changing screens, but the game looks cool! The pixel art and animation on the characters are amazing! I wish the plataforms had a bit more of detail on them like the characters.

Submitted

Got stuck on the second screen because I couldn't quite figure out how to get that high up. I was trying to double jump / wall jump but my character wasn't able to do it.

Side note - if you change the Character's rigidbody setting called "Collision Detection" from Discrete to continuous, then the character won't flash into the ground when falling at high speeds.

The character movement felt pretty dynamic btw.

Take a look at my game if you're interested :3 Rate In The Dark by BirdCat Nate, AstronomicalZ, Cristian for Brackeys Game Jam 2022.1 - itch.io

Submitted

The game was a bit confusing but it still was great, especially the movement code. How did you do it?

I would be very happy if you try out my game

Submitted

Just rated your game, really liked the controls, well done! :) 

I made another platformer, if you want to check it out ^^

Submitted

This is a very nice and cute platformer, love it! I also like very much how smooth the movement is, great job!

I just rated your game, maybe you can do the same on mine ^_^

Submitted(+1)

I was able to switch between scenes and skip levels on accident, but otherwise art looked nice!

Submitted(+1)

I liked the art and enemy design. Sadly I got softlocked quite frequently.

Submitted(+1)

I really like the art and the level designs you came up with to showcase it!

Submitted(+1)

a neat little platformer with some really great  pixel art, I particularly loved the PC sprite.  really missed audio here, I think it would have given this game so much more personality!  

Submitted(+1)

Liked the asset for the character and the enemies, really cool animation movement too. I see you also programmed the coyote timing for those late edge jumps, really nice. 

Many times when I wanted to go back to a previous room it would scene assets except the character one, needing to restart the game. Also, you could have explained the wall jump mechanic, it took me a while to figure it out, otherwise many of the jumps were impossible.

I missed some basic sound effects.  

Submitted(+1)

The game's arts are really well done. The platform (grass, stones etc.) looks a little plain compared to the characters and animations (I think they are not a part of the asset pack you used). The game has some bugs. except for these 2 things, I would say the game is well made. the controls are responsive and satisfying to use, the animation doesn't feel slow, and the game is fairly hard. 

Good luck on the Game Jam!

If you can, then rate our game 'Thoughtful Horrors' (We made the game in 2 days since we didn't have much time.)

Developer

Thank you. Good luck on the game jam too :)