This game was super interesting! I kept seeing your progress over on discord and was excited to get to play the game and I wasn't disappointed. I did experience some pretty bad lag though I'm sure it's just cause I played it in a browser. I love the choice of assets, honestly my only suggestions are, maybe some more intense pirate-y music when fighting around the ghosts at night but it might take away from the night time lullaby/theme a bit. I think that also some sort of sound effect should really play when you're using the light against the ghosts, something wavey (for dreamy aspect) or sizzling (for a actiony aspect). Great job all around though really! Just needed some help on audio and that's it!
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Ghosts ARRn't Real's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #70 | 4.233 | 4.233 |
Audio | #113 | 3.650 | 3.650 |
Overall | #160 | 3.592 | 3.592 |
Game Design | #267 | 3.500 | 3.500 |
Theme | #275 | 3.533 | 3.533 |
Fun | #289 | 3.383 | 3.383 |
Innovation | #352 | 3.250 | 3.250 |
Ranked from 60 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
Ghosts are not Real!
Did you write all the code and made all the assets from scratch?
The Code was written by me with the help of tutorials and the assats are from itch.io with addional pieces from me.
Comments
I enjoyed the game not only for its art and gameplay, but also for its music.
The first night was bit confusing, but after some time it was better and better!
Good job!
At the beginning, I didn't understand how to score points but after the first night all was clear ! It's a enjoyable game with great ambiance !
This was a really fun game and I'm surprised that this was made in a span of a week. I wish that it was possible to see where the ghosts would come from, as it felt like a guessing game and it felt punishing when the chests where being hit off screen. But the stress also enhanced the chaotic nature.
Nice game! It was really stressful to have to run back and forth between the bottles and the ghosts, but in a good way. I also liked the attention to detail, like the fish swimming in the sea, though the game quickly gets repetitive, maybe you could ramp up the difficulty more quickly.
Haha, yeah I switched the bottles back and forth every day till this final stage - the difficulty is raising with each wave by a random number between 0 and 2 - so it can be 12 ghost at wave 6 or it could be just 4 - but I know what you mean - I played the game severall1000 times and know it very well so I feel like - if I make it a bit harder and ... well other player who did the first time said it was to hard xD
I love the ambiance of this game ! Cool pixel art ! Great choice of music ! And the ship tilting is well done, great idea you had.
Love it. The ship tilting is such a nice effect. I do wish the help text was a bit faster, but otherwise it's great!
The Visuals are great, also controls feel nice! Overall Good Job!
Not sure why my laptop can't handle this game (it's a bit laggy for me) but I know it must be on my side since everyone else got to play it! I love the visuals, the light around the character, the story line, and the pixel art! Incredible game!
I'm trying to play other games from this jam and it is on my side that the lag is happening.
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