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Jason Stepp

498
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1
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16
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A member registered Oct 04, 2020 · View creator page →

Creator of

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Thanks

Thank you

Thank you

Thanks for the feedback

Thanks. Yeah I wasn't sure how to show the friends healthbars. When you gather a lot of them it becomes cluttered with health bars everywhere.

Its all using gameobjects. There are some performance problems that I have found and fixed already once you start getting up into the 10,000s of zombies. It would definitely benefit from using DOTS though.

Thanks!

I am planning on continuing development on the game. I don't want to make any promises on features, but I do plan to have more guns, more friends, and more enemy types.

Zombies Aren't Your Friends

https://jasonstepp.itch.io/zombies-arent-your-friends

Cool runner game

Cool mechanic, but very hard to master

Cool idea for a game. I like that each character is useful.

The movement and controls feel nice and tight. The graphics were a bit dark for me, it was hard to see sometimes.

The art style is really nice to look at. I didn't like the resource management aspect of it, I feel like it wasn't needed.

Nice job

Really deep and interesting game. You put a lot of thought into it.

Nice idea for a game. It was fun avoiding the cameras.

Thanks, I figured most people would be making horror games so I wanted to do something opposite.

Thanks

Thanks. That's funny, nice job!

Thanks

You're right. The sound was a mess at first with gun shots just being amplified. I toned everything down probably a bit too far. 

Thanks

Flappy bird with robots. Its a little difficult.

The art is really great. Funny idea for a game but its a little hard while trying to explain the mechanics.

The presentation and controls are nice. There isn't any reason to have multiple characters though other than the level design requires it. There was also too much explaining. When the game already moves slow because of moving platforms, you don't need to disable player movement while you explain common platforming mechanics, especially when you were self-aware enough to know this in game. 

Cool idea

The idea is interesting but I found it too difficult. You can't really plan a strategy because the alien AI doesn't act in a predictable manner. I found myself just trying to spam as many clones as I could in the hopes that one of them doesn't die trying to hit the lever.

The atmosphere is nice. The enemies take too many bullets to kill. And I think the movement speed of the big monster is too high, its impossible to outrun him.

Interesting idea. Some feedback or indication of where you click so I know what my followers are doing would be nice.

Good puzzle game. I had similar idea from another game jam.

Thanks

Thank you!

Make sure you click into the game window before pressing enter. Sometimes your browser doesn't actually focus on the game after you load it for some reason.

Thanks, glad you enjoyed it

Thank you

Thanks

Thanks. Not sure what you mean by spin speed. Your aim is based on your mouse movement and the friendly characters you find randomly target enemies within their weapon range. 

Thank you

Thanks!