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A jam submission

Armor of God [Project 2021-2]View game page

Only together, with God, can you have the strength to Resist the Devil.
Submitted by IanGoGo — 1 day, 9 hours before the deadline
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Play Armor of God

Armor of God [Project 2021-2]'s itch.io page

Results

CriteriaRankScore*Raw Score
Game Design#284.1284.128
Fun#1193.7953.795
Innovation#1283.7443.744
Overall#1703.6623.662
Audio#2203.4873.487
Graphics#5083.4363.436
Theme#5823.3853.385

Ranked from 39 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

In what way does your game fit the theme?
This game fits the theme in a few ways.
1. The player character has a mind and heart meter, both need to be above 0% otherwise the player takes a damage penalty.
2. The Narrative of the game involves the main character "Paul" becoming strong enough to resist the devil through coming closer with God.
3. The Physical items, the 'Armor of God' all make the player stronger when used together.

Did you write all the code yourself and made all the assets from scratch?
All code was written by me.
Art is a customized version of the Kenny 1-bit assets.
Most music and all of the sounds are not made by me.

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Comments

Viewing comments 20 to 1 of 33 · Previous page · First page
Submitted

Super cool game! Really impressive that you managed to flesh out the story and world this much in just a week :D If I had to change anything it would be to have the attack and dodge timing when you press the mouse button down, instead of when you are releasing it, but its a minor detail :) Awesome work! Really enjoyed it :D

Check out my game if you have a moment to spare, would love some feedback :D

Developer

That's a super good point, I'll fix that for the post jam build. Thanks for the feedback!

Submitted(+1)

"What a Bible? Where is the cool sword?"     XD  love it.
Its funny and you really created a big world in such a small amount of time!

Submitted(+1)

Wow, amazing game! 

You really went and made a whole rpg game with lots of dialogue, a level up system, and items! The combat was really engaging with the real-time elements, and everything was excellently conveyed to the player.  I really liked the Mega-man esque game structure where you could go to any stage in any order and could even challenge the end boss if you wanted to. I also really appreciate the ability to turn off random encounters!

The issue with the game I had is that it is quite easy to just dodge every attack and get crits every time, so it takes some of the difficulty out of it. I'd suggest making the timing for those things a tad tighter. Also, I wish the health was shown in numbers and not percentages, because it felt like I was just randomly targeting enemies at some points since i didn't know how much health they had.

Also you can just walk through the gate and go out of bounds in the boots level.

Overall, great game! Just replace the placeholder assets and make the UI a bit more attractive and you got a really cool game on your hands!

Developer

Thanks for the feedback! I'll fix the gate in the boots level for the post-jam build. The dodge and attack system is interesting, I've had some people say it's too easy and others that it's to hard. I'll be taking a look into it. Also, the item 'the belt of truth' does change all of the health percentages to numbers. I think I may include a description for what all items do to help people pick which one to go after for the future. Thanks for all the great feedback!

Submitted(+1)

I'm of the mind that a mechanic as powerful as taking no damage on every attack should be something very difficult and not necessarily possible for every player to do. If getting the Dodge perfectly only reduced the damage, the system would be perfectly fine as is. But (what I think is, I haven't tested) an all-or-nothing system makes it so that the combat has no danger for a player who has good timing and is too punishing for a player who doesn't. Maybe it can be fixed by pushing those minimum and maximum damage values closer together.


I didn't get the belt of truth in my playthrough! I want to go back and play this game more in-depth, now j know there is a cool item to look forward to! I think if the health number is an item then the current system you have is fine

Developer

Thanks for the suggestion, I can play around with that some. Right now it's not an all-or-nothing system. Every dodge reduces damage by a set amount and every attack increases damage by a set amount. So it you dodge twice and miss 1 then you'll take 3 damage instead of 9. It you attack twice and miss one, then you deal 6 damage instead of 9. I tried to make it harder as the game goes on by shrinking the targets and adding more of them, I may have overcorrected and made the beginning way to easy though. Let me know what you think if you get around to a second playthrough!

Submitted

Not sure if you saw my other reply, but I did get around to a second playthrough (or rather continuing the first), and I think the difficulty is scaled pretty well! It is fine if it is easy in the beginning, it's introducing the mechanics to the player. Honestly I think the difficulty is perfect as-is. That was my bad for judging a game before I had played through the whole thing

Developer

Don't worry about it! I don't expect everyone who plays the game to finish it or play through the entire thing as it is a game jam. Thanks for giving it a second play!

Submitted

So I decided to come back and play some more levels, and I think the game is plenty difficult, I just wasn't going to the right places to find the difficult enemies!

Submitted(+1)

What can I say, this is perfect. Every aspect of it fits so well in its simplicity, music, mechanics and storytelling all work so well together, and the implementation of the theme is quite unique too. Props to you, you made a really good game

Developer

Thanks! I just played and rated yours! I really enjoyed all of the little touches included in your game!

Submitted(+1)

I am a fun of turn based games, and this is a good one. 

The timing mechanism gives the simple turn based fights some action elements.

Submitted(+1)

Great game! the visuals are really good! well done 

Submitted(+1)

Wow this game is awesome! I love the intro and the art so much, you made a very good game here.

Developer

Just played your game, it's very interesting. I enjoyed the feeling of slowly building up an army. I also enjoyed the in game tutorial. It was simple yet effective. The art was nice and the game overall felt really good.

Submitted(+1)

A very good and nicely realized game, I played through the entire thing :D

The storytelling is really interesting, as you give the player their own path to choose throughout the story. The gameplay is simple yet effective, maybe a tad too easy at the beginning but ramping up hard towards the end. The music and sounds are nicely.

All in all, a very enjoyable playthrough, thanks ^^

Submitted(+1)

The game is good havent played such a good game in a while. I found that the sound and art to be very good. The sliding bar speed is good. Loved it. Though I could not beat it.

Developer

Cool game with a very unique concept! I enjoyed the puzzles and the different abilities the brother and sister had.

Submitted(+1)

Player move way too fast and the sliding bar is moving way to fast. Is just way to hard to timed it right. You should tune it down a little bit. Overall well done. 

Developer

Thanks for the feedback! I'll try to adjust the speeds some. I struggled a lot with trying to find the right balance and probably made it a bit to hard. I'll check out your game soon!

Submitted(+1)

"a bible? where's the sword?" haha

Very cool game! I like that you have dialog and I like the attack / dodge timing mechanic. It makes reactions relevant in a turn based game.

The "wobbly" walk animation felt a bit too goofy for the game setting, but other than that I enjoyed it.

I have a cutscene in my game as well, so please check it out and rate it :)

Developer

This game looks amazing! I'm impressed you were able to do so much and make it look so good for a game jam entry. The voice acting was superb and the re-bindable controls is a very nice bit of polish. I wish my PC was good enough to run this game smoothly, I've been needing to upgrade it for a bit. I will not hold the fact my PC sucks against you at all. Overall super fun game!

I'm glad you enjoyed the mechanics and dialog. Animation is not my strong suit so I decided to just do the wobble, I know it's slightly out of place but I can always fix that after the jam.

Submitted(+1)

Wow I've never seen so polished game on game jam before! I'm extremely proud of you and your game is amazing. Congratulations!! ♥

Submitted(+1)

Pretty cool, the cinematic intro was great. I also love the walk animation for the player, with the shaking.

Submitted(+1)

I really like what you did there.

I once also had the idea to make a game around the armor of god, but telling a story definitely is not one of my strengths ;)

The way your story was told somehow reminded me of The Screwtape Letters by CS Lewis :)

Be blessed

Developer

Thanks for the feedback! I did draw a lot of inspiration from the Screwtape letters, that book hit me hard and I felt like it was something that could be incorporated into a game with some work. Just because I made a game based off the Armor of God doesn't mean you can too! If you ever do, let me know, I'd love to play it!

Be blessed!

Submitted

The graphics and audio are really satisfying, the story is intriguing too, good work!

Submitted

Your game has been the best game i've seem and so unique and i really enjoyed it im going to keep playing this game in the future you should feel proud of yourself 

Submitted

Your game would really blow up if you published it on google play especially during these times

Submitted

This game is really in-depth and I can tell you put a lot of work into it. The music and sound effects are great (I do understand that you didn't make them, but they still fit well). I'm not a religious person so the storyline to me was a bit weird, but that's a personal thing and is nothing against the game. The fighting style was also really cool. A different take on turn-based attacks.

Developer(+1)

Thanks for the feedback! I knew the story would be odd to someone not religious, but I hope you still got some enjoyment out of it! I really liked your game btw.

Submitted (1 edit) (+1)

This game is AMAZING I love the story. I will rate it. It is really impressive that you did it solo.

P.S. I would really appreciate it if you could check out my game, Pitch Black, and rate it.

Submitted(+1)

Great Game, I love the turn based combat system. The music is Great and the gameplay feels Amazing! Great job!

Submitted(+1)

I like the game and the concept! I wish there were more games like this!

Viewing comments 20 to 1 of 33 · Previous page · First page