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Pharus's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #344 | 3.647 | 3.647 |
Game Design | #517 | 3.294 | 3.294 |
Audio | #541 | 3.059 | 3.059 |
Overall | #612 | 3.167 | 3.167 |
Innovation | #675 | 3.000 | 3.000 |
Fun | #696 | 3.059 | 3.059 |
Theme | #887 | 2.941 | 2.941 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
For a community to truly shine, all have to work together.
Did you write all the code yourself and made all the assets from scratch?
Yes, everything was made by our team!
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Comments
Cool graphics! I got lost quite fast though so did not get far. Please find my video review below:
2:05:30 Pharus
Hi! Thanks for the video! In the comments you have improved version, added 2 hours after deadline. Version you've played have some bugs (for example player isn't a ghost...). Anyways I'm happy you checked the controls from our game site :D We should add "Controls" in game menu.
Nice game. But I don't know how this fits with the theme.
Unfortunately can't rate, because it's running unplayable slow on my machine. Intel i5-8400, 16GB RAM, Intel UHD Graphics 630
We are sorry :<
Your graphic card is not enough to run our game. We used cloth simulation, volumetric fog, and other things which aren't easy to run.
We want to expand and optimize this game in the future.
Yes, sure, I totally understand: you have to focus on very certain things during the jam. Just wanted to provide you some data)
After-jam build with Forest Spirit getting their body back: Pharus - Zippyshare
Also here: Pharus - Google Drive
(this is a comment repost in case you don't scroll all the way down)
The environment really did set the mystical mood, and the use of light on the player character was a mart choice to help show the player their 3D position. Cool game!
Hey there,
Nice polish on your game, the overall feels are really good. Congrats on your submission!!!
Cheers!!
The music and the visuals of the game are really great, I enjoyed your game a lot! Good Job!
That was great! Loved the music and graphics ^^
Please rate mine if you have time that would be awesome:
https://itch.io/jam/brackeys-5/rate/929939
visuals are amazing keep it up!
Thank you!
Graphics and Audio were great! My computer's a bit older so it didn't run the best, I'm not going to count that against you in any way. The game looked amazing and from what I could play was really fun.
Thank you for playing our game! We're happy you've enjoyed it!
I was very confused by the 3D plane but only able to use 2D axis of movement, but the presentation of graphics and audio were very nice
DAMN! this is so nice keeping in mind that you did this is a week!
:) Thank you!
The system with different plans is nice and the graphics are really cool.
But I had a bug with the display of the character.
We know abougt that bug. In game comments you can find improved version (added 2 hours before deadline) :)
I wish i could play your game but im on mac but i rated it from the comments good job
Nice graphics and music, great work!
Thank you! We're glad you've enjoyed our game!
I loved the design and the general aesthetics of the game.. The gameplay unfortunately confused me.. I couldn't understand where i should go and there were places where nothing was blocking my way but still i couldn't move (even after i figure out the J+L controls). Btw the light character hovering and not touching the ground made it even more difficult for me. I must say that i'm not a big gamer myself.. i play only occasionally. After 10mins or so i quit. If you can give a few hints i would love to give it a second try due to the overall aesthetics and feel which i liked a lot.
You can try somewhat fixed version from link in comments. It's perfectly same game, but with few bug fixes ;)
Also, controls are described on game page :)
Nice design and good theme
Thank you! We're happy you've enjoyed it!
The download didn't work?
Everything works. You can download it directly from itch or take it from the comments :)
OK! I'll try it again!
It didn't work. It just took me to about:blank#blocked.