why is it so only a week after submissions close i find out there are invisible enemies???
you know what, screw the web version. i never got that bug when testing and godot keeps having random bugs with web versions.
Play game
B-Laze!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #183 | 3.650 | 3.650 |
Audio | #210 | 3.500 | 3.500 |
Overall | #222 | 3.583 | 3.583 |
Game Design | #262 | 3.600 | 3.600 |
Graphics | #311 | 3.700 | 3.700 |
Theme | #322 | 3.700 | 3.700 |
Fun | #444 | 3.350 | 3.350 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
Swarms with more bees can fight stronger enemies and clear snow faster.
After snowstorms, bees that freeze can be rescued by other bees!
Did you write all the code yourself and made all the assets from scratch?
Code, Graphics and Music were made during the jam;
Some sound effects were made before.
Built with Godot 3,
Graphics drawn in paint.net (not a website),
Music arranged in Beepbox.
Also, this is my highest number of sound software used in one game:
some sounds are synthesized with Labchirp, some with Chiptone sometimes edited in Audacity, a few with Beepbox, and the wind is with Vital exported though LMMS. Whew!
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