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A jam submission

LevelView game page

Submitted by nerik12034 — 11 hours, 54 minutes before the deadline
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Level's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#3423.4503.450
Game Design#5463.2503.250
Innovation#5903.1003.100
Theme#6893.1503.150
Overall#7672.9582.958
Audio#9622.4502.450
Graphics#11712.3502.350

Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

In what way does your game fit the theme?
Rewind can mean moving back, so your character (intentionally) moving backwards and does everything backwards

Did you write most of the code yourself and made all the assets from scratch?
Yes, I made everything by myself

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Comments

Submitted

Really fun game, I loved the main mechanic. The music is excellent, and the computer is really fun

A small issue, you have to play the game on fullscreen on the web, or it doesnt work, but its really minor.

overall, Great job, I had a good time :D

Submitted

This game was waaaay more mind bending than I thought it would be going in. Really cool take on the theme and gave me a few chuckles. Great work!

Submitted

Good job, didn't find any bugs, The levels and game play were intuitive, only the shooting at the start that felt a bit odd, but you got used to it :)

Submitted(+1)

The puzzles were well designed, it really made me take a moment to think carefully on what I had to do. The puzzles in the beginning were a bit too simple, I kind of wished there were more puzzles like the last levels in the game.

The enemies were simple, but they were placed in ways that made the puzzles interesting. The player has to decide if it’s the right choice to kill the enemy or leave them since they could be an essential part of beating the puzzle. It also felt good when the crate had to be pushed down in a certain area, and the enemy’s movement was exploited to push the crate right on to the button.

The instruments of the music were way too loud and a bit too high pitched. I actually had to mute the game because it was hurting my ears.

The music also seems to restart with each new level. Perhaps you could make a music manager that spawns a music-playing object if one doesn’t exist while applying DontDestroyOnLoad  and a tag of “Music” to it. On a new scene load, it will search for an object labeled with the tag, “Music”.  If one already exists then it will not spawn a new music object.

Developer(+1)

Thank you for playing!

I'm happy you liked the puzzles.
About the music, well this is the first time somebody didn't like it but I understand it, I'm not a music creator I just tried to make something in Bosca Ceoil.
Also I know about the music repeating at every stage, and I know about DontDestroyOnLoad I just didn't really managed my time well, I had other things to do too on that week.

But if you enjoyed it at least a little bit, I'm happy :)

Submitted

So interesting I love it :)

Submitted

I had much fun! I really liked the music, especially once you understood the game and were going from level to level.  Although at the beginning, it would maybe be a little less chaotic if you started with someting more calm. In the beginning the text was also a bit slow. But overall very fun game, congrats! Also if you have some spare time, feel free to check out my game as well ;))

Submitted(+1)

Such an interesting take on the theme! Nice job!

Could you please play and rate my game too?

https://itch.io/jam/brackeys-4/rate/723414

Submitted

The concept is cool, different front other games. Nice job!

Submitted

This was great fun. It was funny and easy to get into. With some sound effects instead of music it might be easier to focus on the funny "monologue" and the puzzle. Other than that, the movement is smooth and I like the character design. Well done!

Submitted

The concept is so cool! I'd like to play more of this! You should only make the menu a little prettier

(if you're going to work on it after the rating period ends)

Submitted

I did quite a similar mechanic in one of the minigames of my entry ahahah, good job!

Submitted

I loved the idea of moving backwards and the shooting mechanics are very interesting!