Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

Timeless TaleView game page

An adventure game, made for the Brackeys Game Jam, where you have to rewind the time, to make your path through
Submitted by Matt — 40 minutes, 56 seconds before the deadline
Add to collection

Play game

Timeless Tale's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#214.4684.468
Audio#1623.6383.638
Overall#2043.6243.624
Game Design#2923.5963.596
Theme#3793.6173.617
Innovation#4853.2553.255
Fun#5503.1703.170

Ranked from 47 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

In what way does your game fit the theme?
The player has to revisit a long time explored dungeon, and he's gonna need to rewind the time to make his path!

Did you write most of the code yourself and made all the assets from scratch?
Yes, except the music, the main theme is an old project track, and others sounds from the assets store, every one on the credits!

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 37 to 18 of 37 · Next page · Last page
Submitted

Really enjoyed playing the game but I'm stuck at the tree level, the magic circles doesn't go away no matter how many times I rewind. 

Submitted

Nice game, the part with the tree reminds me Day of the tentacle :D

A bit too hard the walljump

Submitted

The game had really fantastic, audio, and platformer movement. My only gripe was that the impact of the time rewinding mechanic wasn't super apparent, but overall good job!

Submitted

This was great, looked amazing great mechanics and was fun to play, I think the only issue is the player movement, the wall jumping was a but too strict on how to make a good wall jump and the player would move on their own on slopes. overall great job!

Submitted

THI C C nice!!!

Submitted

I had issues with getting the game to load

Developer

Did you try on browser or windows?

Submitted

browser

Developer

On browser there is a black screen covering the main menu, but the buttons works. I put an image of the menu, before you run the game, so you can see where is the start button. The game works well after that except the music don't loop. The Download version is the good one, Everything was explained on the description, if you want to give a try :)

Submitted(+1)

Really like the lighting!

Developer(+1)

Thanks! appreciate :)

Submitted(+1)

Nice!

Developer(+1)

Thanks

Submitted(+1)

Wow, that was incredibly good! This executed the theme rewind perfectly as well as look stunning and play well. Fantastic job for a week!! My suggestions would be to visually explain more on what is happening between fades (death and rewinding) as well as reduce the amount of wall jumping (I'm not that good.) Great game! A story element as well would have completed it!

Developer(+1)

Thanks! appreciate the comment a lot! :)

Yes I know the fall damage wasn't explained and I should have done some dead animations to make the player understand what happens, but at last we all rush X)

And I also know the last wallclimbing it's to high, but practicing one week on the project, make me don't feel it to hard. I'll do better next time

And for the story, the idea was to make a small scene, explaining you're a mage who long time ago find some time magic, and you have to come back, and that should explain better the theme rewind cause it's like you rewind your long time path. but again no time enough! X)

sorry for the long comment, and thanks again for the feedback! :)

Submitted(+1)

It's fine. It's always good to hear someone listening to feedback and going through a developer's thought process!

Submitted(+1)

Okay I want to firstly start off with the good stuff:

Your ambience and atmosphere, audio cues and the general look and feel are great and well-polished, well done!

Now onto what I found problems with:

Your character kinda moves slightly on their own, not a big deal but just noticed it. The damage/death/respawn feedback is confusing and I did not realise for quite a few tries that I was falling to my death as this was not very obvious. Camera shake to emphasize the hit would be great, more punchy impact sound would work too.

Solid one mate!

Please give me a look too and be honest :D (Turn the crank to build speed and escape, I have no tutorial lmao)

Developer

Thanks for the feedback! appreciate the comment!

The character moving it's cause the gravity of the rigidbody it's quite high, when I make the mechanic, there no problem cause the colliders have straight lines, but with some angle, the character move on their own X)

And for the fall, a camera shake it's a good idea and also the punchy impact sound XD

I'll try yours know! :)

Developer

okay... I need a quick tutorial on your game! I'll loove the art so i want to beat it! haha

I fil the furnace and after that I go to the crank till overcharged, but... after?

Submitted(+1)

The visuals are in point! The audio created a nice ambience and a experience that make the player definitly feel something. Congratulations, this is a very sensible work

Developer

Thanks a lot, appreciate the feedback! :)

I'm about to try your game! I strugle with ratings more than making my game XD

Submitted

Same!

Submitted(+1)

Hey man this is a cool little game I had lots of fun with this one and spent longe than usual, Ilove the visuals and the Audio and had a blast playing along.. Keep up the great work,

also feel free to try out my game, You might like it :)

Developer

Thanks a lot! appreciate the comment :) I'm glad you enjoyed

Sure! I'll check your game soon!

Submitted(+1)

Beautiful graphics! The music compliments the atmosphere and gameplay. I enjoyed the experience. I did read the tutorial before playing yet I still didn't figure the wall sliding until much later. I was glad to clear the first round, but I got stuck trying to jump onto the higher ground in the second level. I know there is wall jumping, is that used for this part? Perhaps you could include a little bit more instructions on the wall sliding/wall jumping at the beginning so that it's more obvious for players like me who don't grasp it the first time. Overall, the game is smooth and looks very polished. Good job!

Developer

Thanks! appreciate the feedback :) 

Yes you reach higher grounds with the walljump, I've just uploaded a playthrough of the game, I know I should explain better that part, but times go faster on gamejams X)

Thanks again for your comment!

if you want to check the walckthrough:

Submitted(+1)

Awesome art style you got there, really impressive :) The game feels polished and smooth.  The only problem I had was the fall damage, because I did not know that the fall damage was actually the cause of my dying... So I did not know what I was doing wrong until I looked at the comments xD

Developer

Thanks a lot, appreciate your comment!

I know, I should put a pop up text, just before the first fall, explaining you should wallsliding, sorry about that! X)

Thanks again for the feedback! :)

Submitted(+1)

The art and music are amazing, but the controls and fall damage are quite annoying, maybe should have had something in the first level that tells you that you can wall slide. 

Developer

Thanks for the feedback! Maybe you play it on browser, but on the how to play menu I put it, you can wallslide and, walljump, but you're right, I should explain it on game sorry about that.

Glad you like the art and music! :)

Submitted(+1)

Art is nice but unfortunately I couldnt play the game. The first level wouldn't let me drop down to where I needed to go due to "fall damage". Not exactly sure what that is doing in a platformer. I wish I could have seen more, as the music and mechanics looked great.

Developer

You can wallsliding, you just need to jump to the wall in front

Submitted(+1)

The art style is really gorgeous but I can't get over the fact that it has fall damage. It seems pointless and frustrating. I would gladly play more if the annoying factor was non-existent. But I still enjoyed it :)

Developer

Thanks for the comment! Appreciate

The lack of enemys (no time left to make some) had to make me implement the fall damage or something similar to make the game a little bit harder, but I konow I should put a dead animation or at last a pop up text explainning it, but last rush it's always short! haha

Thanks for play it and your feedback! :)

Submitted(+1)

The graphic and art, as well as the music is amazing but the gameplay is a bit confusing at first but you can get the hang of it, the most complain i have is that the control, it somewhat goes like........WHY AREN'T YOU WALL JUMPING......oh so you have to hold the jump key, time to spend an hour practicing to get the wall jumping down. and then there's is the whole reset to the beginning either i think accidentally  press e or fail an attempt to jump the gap.Either way this is my point of view and a big GOOD JOB cause i know jack when it comes to art and animation.

Developer

Thanks a lot for the feedback! apreciate it!

Maybe the walljump it's a little bit complicate, or maybe the last part to high for climbing, but after a week working on it, trying it on project feel good, there is the importance of let other playtest before release it!

And I also fell a lot on the last gap... XD

Thanks again! :)

Submitted

Art style and music goes well together good job!

Developer

Thanks! appreciate the comment!

Submitted(+1)

I love your game, it looks amazing and polished. I might be wrong, but sometimes the space doesn't work for me (just to tell you). The game has a really nice and creative concept, and I think the theme was used really well in this game :)

Developer

Thank you! appreciate the feedback!

Normaly the jump has to work well, you play it on browser or you have downloaded? (I'll check the project)

Thanks again! I'm glad you like it!

PD: got your game open with others from yesterday! Im strugling a little trying all! but I'll check it soon! X)

Submitted

I downloaded it, because the browser version didn't worked for me. (the music was playing but the rest wasn't showing on). Don't wary about the jump, it might be my laptops fault (it's pretty old).  

And sorry that my game is hard (it wasn't intentional). But I'm glad that you would play it :)

Viewing comments 37 to 18 of 37 · Next page · Last page