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A jam submission

Tapey In The LabView game page

Brackeys GameJam 2020.2
Submitted by Kamil_Graca (@Kamil__Graca) — 2 days, 15 hours before the deadline
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Tapey In The Lab's itch.io page

Results

CriteriaRankScore*Raw Score
Innovation#3023.4773.477
Fun#4513.2953.295
Game Design#5173.2953.295
Theme#5663.3183.318
Overall#5963.1673.167
Audio#7612.7732.773
Graphics#8932.8412.841

Ranked from 44 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

In what way does your game fit the theme?
After main character completes the level gets REWINDED and needs to do it again but this time blindly

Did you write most of the code yourself and made all the assets from scratch?
writing code - 100% myself
assets - 99%myself (except rewinding tape sound)

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Comments

Viewing comments 28 to 9 of 28 · Next page · Last page
Submitted

Fun game! I really liked the core mechanic of this game and the fact that in the "blind" section of each level, the blocks you touch appear. The difficulty curve is also really nice and helps teach the player each mechanic without eliminating any challenge. My one bit of feedback would be to refine the players movement, providing coyote time and overall making the player feel like they have more control. Aside from that, this is a really strong entry! Hope you find this feedback useful :)

Submitted

Very interesting concept! Controls felt a bit slippery/floaty but overall i enjoyed it.

Submitted

Very cool idea I had a ton of fun playing, nice job!

Submitted

Fun game. Playing it blindly got difficult at a certain point! 

Good job!

Could you please play and rate my game as well?

https://itch.io/jam/brackeys-4/rate/723414

Submitted

Cool game idea, love the visuals and sounds. Although the bloom can be turned down a bit. Hope you try mine https://itch.io/jam/brackeys-4/rate/722968

Submitted

Nice concept, and I liked the game. Sometimes I felt the colliders might be a bit agains the player. Also the death sound scared the s**t out of me every time :D but I guess that is fun. Well done though :)

Submitted

I love the idea of memorizing the layout, also your take on the theme was creative. I love the sounds, and the lasers, nice job!

Submitted

Haha, nice spin on rewind. Also seems like we both went pretty heavy on the bloom effect :)

Feel free to check out my short and sweet puzzle game with record/rewind mechanics (Backtrack): https://itch.io/jam/brackeys-4/rate/723990

Submitted

A cool game. But fullscreen has some issues.

Submitted

Good game but movement is too light for me and maybe turnin off bloom a little can make the game  better for eyes. Overall good job :)

Submitted

Cool platformer! But i think you should turn down the bloom a little bit. Also, Tapey could use some animations! This way the game will be much more alive!

But in the end, you made a fun game to play!

Submitted

Fine idea for a game. Movement could maybe be more snappy but overall its fine. Level design was very good for explaining concepts

Submitted

Loved the lasers which trigger on jumping . Good idea for a memory game.

Submitted

Cute my memory is good and made up for my poor platforming I guess lol :) Is it intentional to be able to walk through lasers that are off? seemed to make those parts easier :)

Developer

yeah it was intentional also thanks for playing my game

Submitted

Very challenging for my bad memory. I really like the movement in the game it feels very floaty and adds a bit to the stress of not knowing where you are going.

Submitted

Cool idea! This wasn't too difficult, and I really liked the laser mechanic. I definitely think if you expanded it a bit more and added more environmental art/music, it would take this game up a notch. The other (kind of nitpicky) thing I noticed was that the rewind sound was maybe a little overused, but otherwise great job!

Submitted

Nice concept!

Submitted

I like the idea! One nitpick I have is that the gravity is a bit too high. But other than that, Its great!

Submitted

Really like this games concept

Submitted(+1)

Cool!

Viewing comments 28 to 9 of 28 · Next page · Last page