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Desert Dig's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Game Design | #16 | 4.074 | 4.074 |
Theme | #26 | 4.037 | 4.037 |
Fun | #50 | 3.815 | 3.815 |
Innovation | #83 | 3.519 | 3.519 |
Overall | #103 | 3.488 | 3.488 |
Graphics | #117 | 3.704 | 3.704 |
Audio | #522 | 1.778 | 1.778 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Simple but fun, the mechanic is pretty great and the style is great. Great job :D
Nice! Cool puzzle, one of the games I fully completed.
2 things about graphics:
1) Text is kind of hard to read sometimes, due to its pixelization
2) When you start a level, it's hard to spot the hero, he doesn't stand out from bg
Thanks for the feedback. I've rated yours!
Well done for a first game jam! The puzzle design is actually good, the answer was never the most intuitive one, but finding the correct solution wasn't that difficult either.
Graphics could use a bit more work:
The flag and the player character don't stand out from the background. Using more contrasting colors would probably help.
The enemies stand out better from the backgrounds, but look too similar to each other. It'd be better to make them distinct from one another. Color would probably help there, too. In particular, the rotating enemies could look different from each other so you don't have to wonder which direction each one turns to.
Thank you so much for the detailed feedback :)
Visual clarity is something that has been mentioned a lot when people are critiquing my game and I completely agree. I was trying to mostly stick to the same four colours because I think it looks nice, but you're right that it's hard to balance that with readability. Maybe since enemies are red, and buttons are blue, I could have used more different colours to highlight the player and flag?
I also agree that it's hard to tell the enemies apart. I really struggled to work out what the enemies should even be, so I picked boring shadowy things, but given more time I would have been more creative, which would have also made them more visually distinct from one another.
I would also have liked to use vision cones to more clearly indicate where enemies are facing now, and where they will face next.
Your game is so creative! You presented the mechanic of managing two things at once in a very interesting way. The two screens reminded me of the Nintendo DS. The graphics are also very minimalist and cool.
Considering the 4-color limit, you did great! The vision cones is a good idea. Thanks for the comments on my game!
Nice gameplay.Rate my game also.
Thank you. Yours is fun but very difficult :)
I really enjoyed the gradually harder levels. Really well done and the graphics are pretty neat as well over all really good the only thing missing is background music as well as soundeffects.
Thank you :) I've rated yours and the music is great.
Thanks :D
Nice puzzle game, good job!
Thank you. Good job to you too :)
Really good game, I liked the puzzles and enjoyed playing it. Got a good rating from me,
(Please rate mine too.:)
Thanks very much! Yours is so creative :)
Wow I can't believe this is your first game jam! :o
I am really impressed by your game. The art style is just amazing and some of the puzzles are challenging in a good way. I really enjoyed it! :)
Please rate my game too. :)
Thanks! I have rated yours and I liked it a lot.
I really like the puzzles! RATED!!
Thank you :) Yours is very fun.
wow really great puzzle game with such a nice game mechanics
Thank you so much :) Yours is so fun: I particularly like the UI design - definitely the best I've seen for the jam!
Such nice game design! Great job I love it :)
gave it a nice rating!
Let me know what you think of mine if you'd like!
Thank you very much! I think yours is awesome and I have rated it and left a comment :)
Amazing Level Design man , Great Job :D
Thanks :) Yours was great!
Loved the mechanics and the way you implemented the theme. Really good level design and I liked the color scheme very much. Nice work :)
Thank you. I've played yours and left a comment :)
Yes another game that i beat x'3, i'm amaze by the level you design lol, some really need to think about each step to take haha, fun little game, i enjoy it a lot x'D
I really appreciate your comment :) I'm glad the level design turned out well: the developer really has no way of telling how good it is because in puzzle games so much of the experience comes from not knowing the answer. I liked yours too!
a really unique and fun puzzle game!, i love art style and the simple yet challenging game mechanics!
the level design too is very good :)
i Like it :)
Great Job!
Would love you to come and rate our game too :)
https://itch.io/jam/brackeys-3/rate/574177
Thank you. I've rated yours and left a comment. It was very good :)
Great little puzzle game, quite challenging sometimes and the digging mechanic is interesting! Great work!
Thanks! I liked yours too.
Awesome puzzle game, really well-designed! Only thing missing is some audio. I hope more people play your game because it deserves more ratings. Well done!
Thank you very much! I wanted to do audio, but I unfortunately ran out of time. Yours is great!
Great! It was challenging and really enjoyable, mechanics are very interesting. Definitely, the game deserves more ratings. Good luck :)
Thanks! Yours is good too.
Cool puzzle game! I really like the twist; that digging holes prevents you from moving back to that tile. Made for some interesting puzzles, but I think you could have taken it a lot further. I found it really difficult to determine the orientation of enemies and which way they were about to look. I know that there were subtle indications for both of these, but I'd recommend making them more obvious. If you insist on sticking with the 8x8 art (which is very nice) then you could show a vision cone, or highlight the tiles in their view? Overall very fun, would be interesting to see what you could do with a few more levels!
Thanks for the feedback! I would also like to make some more levels - I was planning to have more but I ran out of time during the jam. Vision cones are a very good idea, and maybe I could have a vision cone for their current vision and then a flashing one for where they're going to be looking next. Thanks again, that was very helpful :)
Very beautiful pixel art, and simple but really challenging game! I enjoyed!
Thanks! I enjoyed yours too :)