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Risk It for the Biscuit's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #502 | 3.458 | 3.458 |
| Innovation | #531 | 3.167 | 3.167 |
| Overall | #759 | 3.132 | 3.132 |
| Visuals | #821 | 3.333 | 3.333 |
| Audio | #829 | 2.917 | 2.917 |
| Enjoyment | #840 | 3.125 | 3.125 |
| Gameplay | #980 | 2.792 | 2.792 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Player have to choose either go in the already reveal island which does not harm or risking there life with a big move going straight to the unknown island and pray for the best.
What code and assets did you not make from scratch during the jam (if any)?
Assets:
https://dani-maccari.itch.io/cute-cards
https://otterisk.itch.io/hana-caraka-base-character
https://cainos.itch.io/pixel-art-top-down-basic
https://pixelfrog-assets.itch.io/pirate-bomb
https://gvesster.itch.io/free-icon-pack
https://pixel-boy.itch.io/ninja-adventure-asset-pack
https://cupnooble.itch.io/sprout-lands-asset-pack
https://talhagulbahar.itch.io/clouds-and-backgrounds
Code:
Spline Unity Package
DOTween Package
How many people worked on the game?2
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Comments
Quite an interesting concept! I did find it a little hard to understand at times but I picked it up eventually, nice job!
Nice one! I liked the concept tho a tutorial would've been nice. It's not very intuitive at first
Cool game! I agree with a comment I read, it needs to give more information to the player so you can create strategies.
Hey! I found very satisfying when you pick a card from the deck. nice job with those visuals and animations
I love the art style. 🙌 The game also has a really cute unique mechanic, pretty fun. Good job! 💛
Cute game! It was a bit difficult at hard to understand that was going on at first but I got it afterwards.
A small bug I noticed was that when you can pick new cards the third selection seem to be out of the screen. I also didn't get the point of magnifying glass since the game doesn't allow me see beyond the next 2 islands. Last part was that I don't know how many steps does the game require me to go to "win". If that was communicated better it could be more enjoyable.
I enjoyed the main theme but I think the game could use some more sound effects.
Very pretty game. It took me a little to learn it, but it was intuitive enough. I managed to complete it on my second try. I enjoyed taking big risks with teleports, yellow cards and visiting hidden islands!
Keep up the good work!
I wasn't able to make it to the end, but the interplay between the cards, movement, hazards, and deck/life total seemed interesting. I felt like the double down card had the strongest "risk it for the biscuit" vibes. You definitely have to consider what could be scrapped from your hand if you decide to use one. Also, hoarding too much of any one card will hurt variety and potentially punish you later on if, say, you want to just jump a single island to collect a free card. This definitely adds some stakes to the hand management aspect.
For a person who likes cardgame's its a really good game. I love the randomness through a simple idea with the cards being similar to energy for the player.
Really really nice. Very creative. I tried quite a few times, and best I managed was one step before the cookie! I'm 100% going to come back and try again later until I beat it. Really nice little game, well done!
Very nice game. it's polished and really enjoyable.
You have nice game design ideas!
It was a really fun game, with a nice touch to it.
I loved how you need to take the decision, to go to this, or this island, even though I could not figure the Flame aura first, as I thought it was a penalty. I also could not full screen the game, so could not really use the glass as it best potential. But it was a really fun game, I enjoyed playing it.
Please, continue the good work !
I really enjoyed playing this game, its cute and the music matches the vibe super well, you guys did amazing ^-^ thankyou for posting.
The cute visuals and audio make the game really enjoyable! It looks like more strategic play could be possible later. Nice work!
I love card games and I LOVE your concept, it's simple but effective!
I think that it could also work for a board game which is nice.
The way you develop the "risk" theme is also clever, but I think it needs something to make the choice a bit more "strategic", maybe knowing how many and which kind of islands you still have to discover (without knowing the order of course) could be a nice add.
Anyway well done, the concept really inspires me
and... if you try mine, let me know what you think!
Nice job, cool idea to make a card game! I like the risk being that you don't know what further islands actually are, really gives you the opportunity to play it safe, or take a risk and get paid off!
Huge thank for the intrest. That is really the idea our team heading for the theêm. Love the feedback.
A very nice game, I especially like how smooth the card ui is! One thing that I did not understand however is why the discard cards exist, so maybe explain them somehow (in the description?). I was a little confused about the A cards in the beginning but as I understand it they just go a random distance so they should probably be explained better too. Another thing that I don't know is if it is a bug or not that sometimes I seemingly moved more than the cards said.
Thanks for the support and feedback! This could happen either because a special card was activated, granting the next card double movement, or because the player landed on an island with a special effect, such as moving one step forward or teleporting to a random position
I did it!!! It was tough, but I made it. A very simple yet really engaging game, I loved the idea, super fun!
Thanks for playing the game. I see you have risk it quite a bit for that little biscuit :).
I still don’t quite understand all the mechanics at play but I made it to victory! Fun little game :)
Im so apologize for the unclearance of the game mechanics and im glad you had have a fun time with it. Appreciated for your feedback.
Very cool game! It's simple but effective, the game runs well and I even had some nice combos. Good job!
Glad you like the combos, it is so pleasing to see those in actions. Thank a lot for the feedback.