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MattShaileGameJam

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A member registered Feb 12, 2023 · View creator page →

Creator of

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Done, best of luck!

Cool idea. Nicely put together. I found 3 endings I think. It's supposed to be very short right?

It seemed to me all the emails were spam, did I just misplay it or is it supposed to be quite short and more about finding the endings?

At first I didn't know what was going on, but I quickly figured it out. The typing rhythm mechanic is such a cool idea. The "riskier" decisions were way too fast for me though, so I stuck to the easier path second playthrough and managed to save Bisquette this time!

Loved the graphics all being custom made too, a lot of work must have gone into this.

Well done for your innovative and adorable game

Very cute. The powerups were a clever idea. Are the levels random? I feel like every time I played I got a different level.

Nicely put together little platformer, well done

ha that's a nice take on the game. A lot of people have commented on the voice acting, I'm so glad to have done it, I think it adds a little something to the otherwise boring process of learning how the game works.

Thank you for playing and your kind feedback

I really struggled with the acceleration. There's very little movement at first, then suddenly I'm at warp speed.

The trick to this game is definitely play with a light touch, and be patient.

Is there an invisible wall on  the last level? I had to go all the way to the top to get to the flag, but I managed it and beat the game :)

That's big praise, thank you so much.

And yes of course I'll check yours out, I play the games of every commentor I receive, it's just polite :)

Ant game makers unite!

Thanks for the feedback - you're so right. I'd like to have done more with the level design, but I didn't budget enough time to get them right. I think there's definitely some tweaks I could have made to their trail following behaviour that would have made more sense.

Thank you so much for playing and your great feedback!

Wow what a polished game. And multiplayer? Amazing how much you got done.

The game crashed when I went through the portal at the end, but I think I completed it? I got 6 biscuits, is there supposed to be seven?

The browser wouldn't go full screen, which was a bit annoying when paired with the control scheme, but it wasn't that much of an issue.

Really well done, congratulations

That was super creepy. A lot of attention to detail here, like the camera being low down because you're a kid.

How come my older brother kept stealing my cookies?

Nice little game, super atmospheric

What an interesting idea. Previous play affects the story, so I guess none of us had the exact same experience?

I found it quite easy, but perhaps that's because I'm late to the party and benefiting from previous players.

So much effort has gone into story telling on this, it's a breath of fresh air versus another shooter or platformer. Top marks for creativity!

Thank you for playing!

So realistic, is this based on a true story?

Really funny, and such a unique idea, having the phone while also navigating the house. My wife did get stuck at one point, so I managed to just sit on the toilet, and play the crash game until I was rich (I wish they really worked like that...)

Super creative, well done

Super creative and funny idea. Impossible to play for more than a few seconds though when you become so fast it's impossible not to dive into death

Funny idea; at first I kept accepting the biscuits, until I realised that's bad

As soon as I realised this, I beat it first time (while sweating profusely), because I used the internet in the early 2000s, so muscle memory helped me with this realistic portrayal.

Great idea, simple, funny little game, well done

Ok... I have some things to say.

1) You guys are mental
2) This is possibly the best game of the jam
3) You are also genius

I love this game so much. The gameplay is right up my alley. My plague of gnomes decimated everything in the world, and I enjoyed every second of it. The voice acting was so hilarious.

The only tiny issues I had, were a bug with my Gnomes sometimes getting stuck in water (but I managed to unstick them eventually), and the upgrade process was a bit slow and irritating, having to go through the first couple of text boxes every time.

I want more of this game. I know for a fact I'm going to come back and play it again (my first run I won, but with only 1 gnome left! I think I can do better).

Seriously well done, fantastic work

I figured out pretty quickly it's a game of chance just trying to draw a couple of OP gold cards. Took me a few tries to win.

I see a cool potential base game here, but I see you ran out of time to finish it. Hope to see more in the future

This is so amazing. Mini games leading to a meta game, and the storm getting worse making things more difficult. I think I had a heart attack when I first mis-dropped and died. The atmosphere is so perfect and immersive.

One major gripe I have; no full screen!

Otherwise fantastic, so well done

So adorable. A little challenging, but just the right amount to not be frustrating. The sfx were really nice. I loved it, well done

The mice were the bane of my existence - I spent too long waiting for them to get their furry little butts out of my way!

Solid little platformer, wish the hit boxes were a tad more forgiving, but maybe that's just me being bad / impatient. Maybe health so I can screw up a couple of times before resetting the whole level?

I really liked the graphics, sound effects and the effects when you hit enemies. It felt clean and right - just a nice polished execution. The game is simple of course, but it's on-theme, and I enjoyed playing it. Would have loved to be able to pick up powerups for rapid fire, bombs, idk, just a bit more to keep it entertaining for longer. Well done!

You should remove the donation prompt, it's a little off-putting for a game jam game.

I found it very unfair the zombies could come through walls at me; I could barely move, let alone solve the maze. And then it cost 100 cookies to get an upgrade? That's way too expensive for me, I died before even reaching 50 (after zombies pushed me into a wall rendering me immobile).

Maybe I just suck, but it seemed to difficult.

The shooting felt really nice and it was fun to kill zombies, so I reckon with some difficulty tweaks this would be really nice. I so wanted to try that SMG too...

I'm sorry, I slid off the cheeseburger 5 times and had to rage quit. I'll probably try again at some point, I know it's a skill issue, but also I think the curves on some objects are a little bit harsh, especially so early on in the level.

I really really wish there was a power meter so I could judge when my jumps were full charged easier.

I enjoyed it, it's fun, but those couple of niggles just frustrating me. I'll try again later, I want to reach the top of Sweet Kingdom!

Very cute. I really liked the text guiding you along. It was very simple, but I had a fun couple of minutes guiding Mario to the moon haven. Thank you for making it!

I absolutely adore this. I mean, it's a hamster flying a plane - it's the most adorable thing.

I flew around the room like a flying ace. The controls were great, it felt right, and I thoroughly enjoyed it. Graphics are perfect. Even the sound effects were well done - except that alarm clock, that annoyed me (just kidding, it only motivated me to go full throttle and shut it up!).

Brilliant game jam game, and I'd love to see this expanded in the future. You should be proud of this

I couldn't figure out how to make myself stronger for the boss; if anything I just made myself weaker by battling all the space ships.

Very ambitious to make a whole RPG for a game jam. The art was very cool, good job for drawing the characters!

My food never seemed to deplete, and hiring personnel didn't seem to do anything

Was there a problem uploading or did you take it down? If you do have something to share I'll happily revisit

Was there a problem uploading or did you take it down? If you do have something to share I'll happily revisit

No upload, did you forget to submit? If you submit I can take a look

Wait, I'm confused, how did you even make the environment? Serious, I'm asking, because I've never seen anything like it before. Is this some new technology I'm unaware of?

How has this only been rated twice? The 500mb download must be putting people off.

It looks absolutely amazing, and the gameplay mechanic is actually really cool too; carefully guiding that trail of ants becomes quite challenging when you have a lot of them.

I had to restart a couple of times because I didn't have enough ants to get through the rocks, but I managed to do it the third time. I was very disappointed when it ended, it's so cool and I want to play more.

Well done!

I see where you're going with this, and I think it's actually a really cool idea. Would like to see more

How many games in one did you want to build?!

This is chaos; I found it super stressful, but perhaps that was the idea!

Great idea, and you can tell a lot of effort went into this. Well done!

This is the best looking game I've seen. The animations are smooth, the UI is sooooo innovative. I absolutely adore this game. The only gripe I have is, after a while, it got quite boring. I hope you guys work on this more because I'm sure you can come up with something to give it longevity and it would be a game I'd actually buy. Thank you for making it!

Nice effort, was good for a few minutes of fun. 

One complaint I have is it doesn't drop then items exactly where you click, making aiming frustrating. And sometimes when I drop stuff, they just bounce or roll off for no particular reason.

I like this kind of game, but I found this one a little bit difficult and inconsistent

Would be cool if there were some kind of powerups or limited use abilities to freeze your stack or make an item instantly stick when it touches stuff

I really couldn't figure out what was going on, and half my screen was blocked by the map, even when docked.

I managed to kill the enemy (took a while to figure out I had to click on him after picking my card), and then the game just hung.

Maybe you ran out of time? Could have been very interesting

Yesss made the leaderboard (just)

Really polished, innovative, and fun. I just stacked turrets in the corner, which was quite easy at first, but by the time I upgraded to the point turrets were triple firing giant bouncy bullets, it became very difficult.

Great game, nicely balanced, and the addition of a leaderboard really adds replay value. Congratulations on your wonderful little game

Wow, super atmospheric, and it looked so polished. 

Super innovative, and I think it's very on theme.

The gameplay is a little bit too basic, but it was a fun little experience. Well done

Really cool idea - having to manage both the biscuit and hammy (that's what I've named him) is really innovative. I managed to beat hard mode, but insane mode left my biscuit in pieces.

Wow I see a future professional!

Very creative, and very fun. Well made, you should be proud