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Massivez

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A member registered Jan 05, 2024 · View creator page →

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That’s a really nice and simple game! It’s very polished, the sound effects are great and super satisfying. I managed to survive a bit past the second big boy, but by then I had already taken a lot of damage. The difficulty curve feels really good, and I think the game would benefit from a scoring system. Congrats on the game!

The game’s art is great, both the pixel and the 2D work, congrats! And there’s honestly a ton of content, so many different enemies and portraits, really impressive that you managed to fit all that in! The dodge mechanic to the left or right was also a good addition for a turn-based game.

Great game, really well executed and polished! The game loop feels really good too. I have to admit, I found it difficult, I couldn’t steal more than one special item. Every time I tried going for a second one, I got caught, and I couldn’t tell if I just needed a better strategy or simply more agility haha. Congrats on the game, great entry!

The game’s background looks really beautiful, and it was way more fun than I expected! Congrats on the game, simple but really well executed! I think killing the robots could reward a bit more gold. When I died, I focused on attacking them, but I noticed they didn’t drop much and I had to wait quite a while before getting the slash again.

Great game, the idea and mechanics turned out really well. It’s a very chill game, and the music fits perfectly, it definitely kept me engaged! But I got stuck on the last puzzle. I had no idea what I was supposed to do with the shield, I kept trying and moving it around, but couldn’t figure it out. No clue what I missed there

This game is great, really polished and a lot of fun! I got pretty far with a bounce build and felt completely invincible with it. I wanted to try out the other weapons too, but I had already been stuck in that run for a long time. Then I saw that there was 50 levels and decided to stop there since I needed to play other games as well. I did take a quick look at the other weapons, and they actually seemed even more fun haha. Congrats on the game and on the entry, there’s so much content in the perks, and the little shield mechanic was cheff kiss!

Great game, very simple and fun. At one point I got smacked 5 times in a row by the bots, I gave up on winning the round and just started chasing them around to hit back. Super fun! BENTO

This is a great idea for the jam’s theme, and the game turned out really good. I loved the art and how the marshmallow in the shop gets more and more toasted with each level. The wildcards feel a bit too punishing though, maybe if they were restricted to exact numbers, it’d be easier to tell whether you could actually grab them or not. But that would need some testing too haha. Great job, awesome entry!

Thanks for playing! I'm already working on the multiplayer, and I had a lot of fun making that icon haha

The concept and art are really cute, such an adorable game, very well made and polished. It fits the theme perfectly. Great job!

I think I managed to max out the flavor bar twice, but I’m not sure if I did it right since nothing popped up on screen to devour the cookie or anything. Sometimes it was a bit tricky to find the right angle to dive for the cookie, which got a little frustrating, but overall it was fun and the game concept is great, very well executed

I took the risk and in the end I finished with the same amount I started with, I’ve never been so humiliated by a game of this type. It’s a good mini game, fair, and I just lost due to a skill issue

Haha funny, I wasn’t expecting that. At least I got cookies

Thank you so much for playing, I’m really glad you kept trying until you won!

Great concept and great execution! Simple mechanics, but I got really invested in the game. I ended up losing at the final part where you need 100+ because I took too long to realize I had to use the cracked dice to turn it permanent, I kept using a normal dice there and nothing happened. Really fun, good job

Simple game, the sliding mechanic is really satisfying. Sadly, I died a few times at the end and lost all my cookies

A simple but very well executed and polished game with no bugs. It was fun exploring the different areas, that's a big map. The sounds and atmosphere with the light growing as you got power-ups was really well done, it made me want to risk going after every light. Great job, the game is simple yet really enjoyable

Awesome game, the puzzles are really well thought out, thanks for adding the skip button because there was one I couldn’t solve. The music fit nicely, and the game is both fun and really polished!

I wasn’t expecting that I was farming cookies to fight the boss haha, the game totally changed. I’m not a big fan of platformers, I always end up falling from small mistakes, and without coyote time I struggled a lot to beat the boss. Personally, I would have preferred a battle on the ground where you had to dodge more of its attacks instead of landing the jumps to hit it. Still, it was fun, congrats on the game!

That’s fair, I did consider putting them on 1-2-3 and Shift too, I should’ve left it as an option. Thanks a lot for playing!

Loved this bullet hell game, it’s simple and really dynamic. I made it to wave 6, but died twice to the giant cookie on wave 5. Congrats on the game, simple and fun

Great game, cozy and stealthy at the same time. It’s really well polished, and I loved the idea of buyers looking for specific types of photos each day. I’d love to see an expansion of the stealth aspect, like bars showing whether an enemy is chasing you or not (I had a moment where I ran from an animal and it still attacked me from a good distance while I was already photographing another one), and also ways to draw their attention for closer shots without compromising yourself. Congrats on the entry, the sounds were great too!

The art is amazing, really perfect! The gameplay too, it’s a very unique and creative game, such a perfect fit for the theme. But wow, the difficulty of the risk was way above normal, for me it was basically a death sentence to try using those spells. After about 6 attempts on the last two difficulties, I think I only managed to pull off one skill.
The sound is also really good. Great game, congrats to the team!

Great game! It’s really well polished and has a big variety of fish. The games  takes a lot of patience to play, which I lost after about 10 minutes in both of my runs, which was a shame since there were still a lot of perks I hadn’t unlocked yet. I even tried going deep down where I’d need light, but couldn’t make it and lost my line while exploring there. But overall, it’s a really good game, I loved the atmosphere, and the ocean background sound is amazing.

This is a great idea for a game! There’s a solid prototype here, I made it to battle 12 when I got unlucky and rolled 4 skull dice. The dice-rolling animation looked really cool. I’d say you could shorten the wait time between rolls a bit, since you do it a lot in this game. I wasn’t much of a fan of the ‘microwave’ sound when there’s one skull left, the beep felt a little out of place.

But overall, really good game, super fun and a great fit for the jam theme. Congrats

Super fun game! Very simple and really well made. In the two runs I did, upgrading different skills, I felt strong, but I’d say the basic spell is way more fun than the explosion. Congrats on the game, the sounds and atmosphere were great, really satisfying!

What a great idea for a game and for the jam’s theme, you guys nailed it haha. The idea was really well executed, and the level of polish is top-notch. Congrats on the game, it turned out amazing!

Very creative game with great execution! It’s really well polished and unique, and it was a lot of fun, I managed to reach the end on my second try.

About all the hamsters having the same skill, that’s a great idea and I’ll definitely keep it in mind. But the goal next is to make it multiplayer, so I’ll think about the possibilities. And you're right about the cookien, that was a big mistake. It makes you deal 2 damage, sets your current and max HP to 2, and makes you slower. I think it would have been better if I had kept the 1-hit kill/die mechanic, especially since it fit better the jam theme.

Thank you so much for the feedback and for playing!

Great game! The art is amazing and the story at the beginning was really good. I think this was a great example of the jam theme, really nice idea.

For feedback, I’d say the camera is too close to the player, sometimes it felt risky to move up or down without knowing if an enemy was coming. Also, the ground tile being a single repeating texture isn’t ideal, if there aren’t other elements on the screen, it gives the impression that the player isn’t moving, and for me it even made me dizzy.
Overall the game is really great, the feeling was very satisfying. Good job!

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Great game, it’s really well polished, and the art and music are great too! The enemies and the powers are scaling really well, and it was so satisfying when I unlocked the power fusions. Good job!

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Great game! It’s well polished and fun. I didn’t understand why there’s the slam mechanic, I thought it would do some damage to the cat or the insects, but it didn’t. I also didn’t understand why the vents weren’t explained in the tutorial. I discovered it by accident, even though there’s a white highlight,  I needed a few deaths to figure out this mechanic.
I loved the art, it's very cute, great job!

The mechanics implemented in the game are great. It’s really fun and very well polished!

I DEVOURED THAT BISCUIT. Great game, great voice acting, and amazing atmosphere! I really liked the mouse sounds too, they were cute in this dark setting haha. I didn’t have any trouble seeing the platforms ahead, except for that last ladder, but I’m not sure if it was meant to be hard to see. And thank you so much for including so many checkpoints, I’m terrible at platformers and always die a lot. Great game, loved it!

Sure thing! Finding that site was a lifesaver for me in this jam.

Great game! It’s simple, but you introduced some awesome mechanics, the blue cookie that slows you, the green one that teleports you, and the music speeding up. The game is very polished, and the damage animation looks fantastic. Congrats!

The game is pretty simple, but the death ray is really satisfying to use. A few sound effects would make it even better. If you’d like a tip, try the site bfxr.net to create bits sounds, you just randomize and tweak a bit until you find something that fits well for pixel-style games like this

A really simple game but very well done! I made two small mistakes and lost with 59 customers. You managed to make it really fun, great delivery!

YESSSS I DID IT! Took me longer than expected, I had a hard time figuring out why it wasn’t working. Most of my runs I ended up stuck with one of the starting items, but luckily I saw the comment on the page. Really simple and well-executed game, a good puzzle!

Their code is a mess, but the important thing is that the logic worked haha