About all the hamsters having the same skill, that’s a great idea and I’ll definitely keep it in mind. But the goal next is to make it multiplayer, so I’ll think about the possibilities. And you're right about the cookien, that was a big mistake. It makes you deal 2 damage, sets your current and max HP to 2, and makes you slower. I think it would have been better if I had kept the 1-hit kill/die mechanic, especially since it fit better the jam theme.
Thank you so much for the feedback and for playing!