Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

MasqueRaidView game page

A social deduction game where you have to get as many snacks as possible without blowing your cover as a spy!
Submitted by Light_Punch, Adam Duehring (@gorillaviolence), wozzyb, FirewallTehGod, MegAlex44, drawingdamsel — 2 hours, 18 minutes before the deadline
Add to collection

Play game

MasqueRaid's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#1683.6673.667
Innovation#2793.5003.500
Theme#3013.6673.667
Overall#3113.5353.535
Visuals#3653.9173.917
Enjoyment#6403.3333.333
Gameplay#6643.1253.125

Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
Risk your cover by going for all the snacks!

What code and assets did you not make from scratch during the jam (if any)?
All assets were done for this jam

How many people worked on the game?
5

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+2)

Wow! You guys did an amazing job! I'm in awe with all this amazing art! Really enjoyed talking to everyone (great writing!)  and looking at the beautiful portraits. 

Somehow the masquerade theme reminded me of a well-beloved game Sexy Brutale! 

Very replayable - with the changing snacks and all. Although time limit is a bummer for me personally :)

Submitted(+1)

Idk if it's just me, but the controls listed are not exactly all the controls you have to use. I found out the spacebar, and mouse can be used to select options, and died because I pressed spacebar and the game flipped the text so fast I clicked an option before I had a chance to read it then they attacked me. I gave it another go, and figured out mouse click is what I needed to use to actually read stuff. 

Personally not my kind of game cuz I never have liked clue esc games, but I really did enjoy the music and graphics you guys did a fantastic job on that front. Gives kind of a Oblivion murder mystery vibe. I hope you don't take this criticism to heart because for a week of work this is pretty impressive of the quality of how the game looks, and I for one am not discrediting the clear passion that went into every piece of this. Well done!

Developer(+1)

Yeah unfortunately it was an unintended interaction that was not discovered until way after bug fix window, pressing space will simultaneously skip dialogue and also select and option all in one, which was definitely not intended, sorry that it made it less fun for you.

Other than that thanks for the honest feedback!

Submitted(+1)

Your most welcome nothing but best wishes for the future of the game hope it continues to do well!

Submitted(+2)

Hilarious! Love the concept. Execution was great too, awesome art, some nice polish features and dialogue was really well done. Great work guys!

Submitted(+2)
Really interesting game, and when I lost 1 time, I had another idea of fun lol, I tried to get upset everyone I could, so it's funny how everyone try to pursue me lol. You made a cool job in there, I mean, the main game is interesting to try, but you guys made in a way that the game is fun even when I fail, so congrats for that.
Developer(+2)

thank you for the feedback! it was definitely intentional for you to be able to piss off many people just cause its funny, glad you enjoyed that!

Submitted(+2)

Neat deduction game! The art was quite entertaining, the portraits especially so. The gameplay was also interesting. I did have a bit of a hard time because of the time limit, but the dialogue was very entertaining and the quirkiness of the situation made for a good time. Basically, the game had a really good vibe, compounded upon by the music (which added to the lavishness of the masquerade!)

Developer(+1)

Thank you for the kind feedback on the art and music!

Submitted(+1)

Great concept! I really like dialogue systems in games, so it was very fun trying to figure out what each character wants to hear from you and what makes them suspicious of your intentions. The music for it was fantastic too. Harpsichord was a great choice! Very well done.

Developer(+1)

ahhh another harpsichord enjoyer lovely! hahah thanks for the great feedback!

Submitted(+2)

Love the art  of each character!!  I think you can make the text bigger next time? and also when time go out the dialogue is still continuing. But other than that great job!

Submitted(+1)

haha that was so good. Kinda rogue litey . Great art and catchy music. Charm and fun.  Getting chased was better. No complaints. Could definitely have more chapters maybe with more consequences and a little more of a puzzle like so and not just info gathering. Unless I was just slow with clues :) . Good stuff

Developer(+1)

i definitely wanted to add more depth to the social deduction but time constraints were tight 

Submitted(+1)

Really fun game, I like the idea of discovering the information with dialogue each run. Love the visuals and the music!

Submitted

I like all the dialog and the character designs!  It could be interesting to add an inventory system and maybe other non snack items to barter with.  Good job!

Submitted

Interesting mechanics with the snacks and I like the character artworks.

Submitted(+1)

This is so clever and fun! I love Tara haha

Submitted(+1)

Nice music, nice art, didn't understand immediately I had to use the mouse also but no big deal, the game is definitely unique and fun!

Developer

i dont think you should have to use the mouse for any controls, i might have missed something, what did you have to use the mouse for?

Submitted(+1)

I wish the game had ended when I got revealed, or maybe the restart button.  The art was nice and the music too.

Developer

I thought about handling it like that but i figured it would be funny that you're actively getting chased around while still trying to get snacks

Submitted(+1)

At first, I thought maybe it was a fighting game.

Submitted(+1)

It was funny having three of them chasing me while I was trying to get snacks from the others! I really enjoyed the dialogue with Anvika and Tara, they’re very vibrant characters.

Developer(+1)

Thank you very much for the kind feedback! 

Submitted(+2)

I'm not sure I'm cut out for the spy life (got beaten up)

Very neat take on the theme and lovely visuals!

Developer(+2)

Ah that is wonderful to hear from you! your game by far has my favorite visuals of all the ones ive played.

Submitted(+1)

Great art and clever title! 

I’d like if the timer were a little longer so I could talk to more people. Also, I missed some dialog options because I pressed spacebar when sometimes I needed to hold it down and choose an option.

I like that the game is replay-able, with characters having different treats each time. Great work!

Developer(+1)

You don't need to hold down spacebar at any point in the game, other than that thanks for the feedback!

Submitted(+1)

The dialogue options were really entertaining!  I wish the game ended a little quicker once I got caught though since I just had to wait to get my butt kicked

Developer(+1)

You can continue talking to people that aren't aggro'd onto you, you just have to avoid the ones that are.

If you mean all npcs were aggro'd then yeah you kinda have to let them beat you up hahaha

Submitted(+3)

Amazing character design!! I love all the different masks and the dialogue had so much personality.

Developer(+1)

Ah thank you so much for the kind feedback!

Submitted(+3)

The visuals are super pretty, especially the characters' avatars. Congratulations!