You know, I actually thought this was really cool. It was fun to bounce around the keyboard and keep track of the balls. You already know it lacks polish so I won't bother with those comments, but overall this was surprisingly innovative. I can think of many ways to expand upon this concept.
Play game
Hiring Clowns (brackeys 2025.1)'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #740 | 3.050 | 3.050 |
| Enjoyment | #840 | 3.050 | 3.050 |
| Gameplay | #980 | 2.700 | 2.700 |
| Innovation | #1007 | 2.700 | 2.700 |
| Overall | #1195 | 2.542 | 2.542 |
| Visuals | #1272 | 2.550 | 2.550 |
| Audio | #1986 | 1.200 | 1.200 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
nothing can go wrong , so you can't make mistake
you get three lives tho because the game is hard otherwise
What code and assets did you not make from scratch during the jam (if any)?
everything was made during the jam, there is an easter egg with a sprite made by another jammer here , with the permission of them
How many people worked on the game?1




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