Really fun to try and figure out how to place the buildings to get the most points. I didn't get it my first try but I was ready to win on my second try.
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Storm-Deck's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Game Design | #10 | 4.204 | 4.204 |
Fun | #27 | 4.000 | 4.000 |
Innovation | #29 | 3.898 | 3.898 |
Overall | #37 | 3.867 | 3.867 |
Theme | #61 | 3.959 | 3.959 |
Audio | #197 | 3.449 | 3.449 |
Graphics | #269 | 3.694 | 3.694 |
Ranked from 49 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The gameplay consists of calm periods with storm events in between.
Did you write all the code and made all the assets from scratch?
Code from scratch. Free online assets used.
Comments
Very original game! Quite an interesting puzzle and not an easy one. It's a bit hard to plan ahead, beause of the variety of cards, but I still enjoyed it and won at my second try. Good job for the gamejam 🎉👏!
Love the design! Very polished and well made! Didn't realize the starting terrains had effects. Was confused why certain things were happening.
After the first playthrough and seeing all the cards, I did a second run where I tried to plan ahead for certain cards, but it was impossible because there was so much variety. The balance feels extremely tight, very solid experience
Nice game!
Good interactions between cards and environment, had a lot of fun with this. You can watch my experience here: https://www.twitch.tv/videos/2258462449?t=00h00m19s
Really cool, original concept for a card game! I just wish I could do some deck building, choose which cards to get, though that might not work in a short game like this. One gripe I had was that cards were clickable/selectable when the couldn't be used (when the game was about to draw new cards, which took a while). I would often select a card and try to place it.
Woah I love this kind of game, the visual also good, interesting mechanics. Kinda require me sometimes to understand the card instruction. Did the terrain has any effect?
I loved this game and I hope you continue working on this. It was so much fun and has a lot of potential. <3
Literally got 178 three times in a row. More feedback would be nice. I'm not sure why every time I drew a card it would immediately discard, and why some buildings lost 3 points when another was placed.
There are terrain tile effects. Like if you place a card next to a Desert, it would trigger a discard from the hand. And placing a building next to a Swamp gives it -3. If a building lost 3 points when another was placed, the only combination I can think of is Factory (-2 to nearby buildings), being placed nearby a Barn, which loses 1 anyway each turn. I'll work on making these changes easier to follow.
Thanks for playing and the feedback!
This was a really good game. i had so much fun with the complexity of the cards! great work!
Yaaay, I won! :D I loved it, simple but with lots of little mechanisms that when working together make this game very satisfying and cool. Not only is it already very polished, but I can definitely see this as a full game on steam with levels, maybe even a story. Really great game! Enjoyed it a lot, was addicting, everything looks and sounds gorgeous, you should be proud!
This game’s minimalist art and fantastic music create a compelling experience that’s hard to put down. The gameplay is addictive and rewarding, though a bit more variety in levels would be great.
Also try our card gameThx in advance!
Love the game and the simplistic art style.
A randomised board layout could be fun and add a bit more replaybaility.
Amazing music, would honestly just leave it on in the background for the nusic.
Once you figure out the strategy, this game is really fun. The minimalist art works and the music goes hard! My only complaint is, there isn't more levels or modes, definitely wish there was more!
I really enjoyed this, I've been playing it over and over again until I finally won.
Great job, it's got good music, good game play and good graphics. I'm impressed.
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