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Fluffow

270
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5
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2
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A member registered Jul 19, 2024 · View creator page →

Creator of

Recent community posts

It was actually surprisingly easy to get going with godots multiplayer classes. I set up one headless instance of godot on a aws server, used ngrok for a static https adress. Then used godots multiplayer helpers to choose which parts to sync. 


I was prepared to do it the hard way but this was surprisingly easy, can really recommend it! 

This is what I wish my game had for kind of upgrades. We had similar ideas but yours is so much better, more well done, better and more upgrades, and more polish.

You've made a very addictive game, perfectly fitting with the theme. Well done!

Great small game, liked the upgrades even though it was impossible to see what I picked, maybe I'm colorblind or something but it was impossible to see so the upgrades were just random :D.
Well done!

You're lying its obviously multiplayer! :D 

Cool concept, I should add this to my game so I don't run into the current problem where there's no one else playing. Racing solo is not fun.

BEST GAME EVER.
Good story, good gameplay. Good graphics. Great sound effects and dialog. 10/10.

Good art, great drifting, good game play. Nice UX with menus, overall very polished. This is what I wish my game had in looks.

Good to see another multiplayer game, well done! Sadly there were no other players playing at the same time, I'm having the same problem with my game.

Good work!

Well made puzzle game, sadly I'm way to dumb to solve the puzzle. After a while I understood the basics, we're inside a cube, but to figure out exactly how each box will fall is a whole other struggle, I wish there would have been a easy tutorial mode and then enter into the depths of 4D chess big brain puzzle.

It was difficult but when you got the hang of it I managed to make all orders pretty quickly. Surprisingly well made game. Good work!

Oh also, you can purchase upgrades by clicking the upgrades with your mouse.

Stressing me out, but really fun. Well done!

Hi Vanny, thanks for the great feedback!

Sadly I had too little time this weekend, so I decided to create something really small but which had some form of replayability.

Thanks again for the feedback, I agree with you on everything.

Beautiful! 

Well done!

Also if the game stops working I'm probably out of money on openAI. Send me a message and I'll refill it with 5$

omg this is amazin

Thanks NomadNiko! Yeah I wish I had just another day to finish it and remove some of the annoying bugs. But I'm happy with it anyways! :) Thanks!

Good work, well done!

Is it possible to dodge abilities at all? Even when I think I time the super quick attacks I still die :(

Ah I see! You get extra points from oneshotting the enemies by combining abilities so they hit and kill the enemy in 0.2sec from first time they take damage, this is pretty damn hard though since you have too time both M1, Q and E so they hit right at the same time. The dash oneshots them as well if you dash into them.

There's also a combo multiplier from killing multiple at the same time.

I realized there has to be some way to get it to stack forever because of the highest scores are insane. But no sadly my combo ended even when I tried to dash around quickly after my shifts to get more enemies for my next shift attack 

Thanks a lot Gameloper!

Love the art music and and voice acting. The art is 10/10.

The game play was a bit rough, even the first levels were a bit too hard and it felt janky throwing objects, sometimes they killed sometimes they didn't do anything. I love the concept though!

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Sadly I couldn't play properly, game kept freezing and then the loud "BZZZRHJH" when you go into the black hole. It looks polished on the gif but I never got there. What are the controls? I can aim and shoot but after that it feels like I can't control it.
Good graphics though, hope to play it after the jam when its more polished!

Good work. Satisfying animation and effects, a lot of juice!
I wish there was some nice music, like geometrydash or some similar music.

I felt like some of my deaths where unfair. could be improved! It would also be nice to use wasd or keyboard. D or rightt could be dash, s or down could be shrink and space could be flip. Would be easier to remember!

Good work!

I'm suprised how long I spent on this game, well done! Love how the music just slows down when more and more things load  haha! Great work good art, good sound effects, good music. Addicting upgrades, I went full hp.

Thanks for the great feedback Profour. I agree it feels unfair sometimes , I think I have a issue where the sprites flip but their hitbox does not therefor you sometimes get killed from a further distance. My bad! :)

Thanks!

Well polished, it's very detailed and I'm impressed how much you managed to do in such a short amount of time. The art is good, the music and the jump sfx drives me crazy though! I also managed to lose my ball from a high place twice by missing an enemy that jumped over it. This means that I had to look around everywhere in the entire map before I finally found it and could play again.

Well done! 

Thanks EM4. Yeah I would have done a lot more if conferences at work wouldn't have stolen half of my time. Thanks for the feedback!

Fun game, I like shooting the moving objects and I like the splash effects from when the bullets hit something. The diagonal shooting is too hard in my opinion and I would love to have the special abilities more often. It could also ramp up in difficulty quicker. Good job with the art, well done!

Thanks for the feedback Giany!

Good work, I know I'm supposed to throw once and hit multiple, but the game is so much easier to get a higher score if you just spam click into the enemies and destroy them in a millisecond, I wish I couldnt do that tactic.

Good work, good juice, good art, very loud music . Well done!

Good work, got the leaderboard to work by changing the url and removing "expiresAt" and stole the highscore.
It's a fun game, in the beginning it was confusing what was happening and what everything did but after realising I could just ignore the sharks and run around it was fun to pick up upgrades. In the end I think I died to something invisible, no clue what killed me. It was fun though.

Nice with homemade art and enemies, would have been fun with some enemies that were a bit harder though!
Good work.

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I find oneshotting in mobas really addicting by comboing the abilities so I figured a 50% boost would force people to oneshot to chase highscores, also the player character dies in one shot! :)
Thanks for your feedback!

Great work, my favorite game so far. It's really addicting.

The game was fun 5/5.

Originality 4/5: It's unique but it's not the most unique thing ever, its a good game but its not super duper original, that's why I'm giving a 4/5.

Presentation 5/5. I really love your art, this is what I dreamt about when starting to create my game, but art takes so much time when you're only one person working on the project. Great art, great music, great theme. You really hit all the boxes of presentation, well done!

Score chasing: 5/5 So addicting,. The one shot element is great and the slow-mo and everything, its really well done and satisfying, every death is clear. Really well made! Souls-like deaths where you feel its your own fault.

Theme: 5/5, one shot or be one shot. Its a great representation!


Only improvement I could see is that the shift ability just becomes too strong later in the game, would be fun if it had a long cooldown or if we had other abilities. 

I'm really impressed this is how I wish my game turned out!

Great work TripleDoorStudios! Did you do the same tactic I did, running almost the entire game and then finally oneshotting everyone that was chasing you? Thanks for your feedback!

Good music and simple but clean art style. I wonder a bit about what the sniper is good for, there was also a enemy with bars circling it that seemed impossible to damage, tried with all weapons.
Good work, I really like the music and sound effects.

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Yeah sadly you dash towards the cursor I also didn't have time to explain you have 3 dashes and can pick up two more dashes while playing. So 5 total. Thanks a lot!

Thanks a lot Eaz!