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Rionit

235
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7
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23
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A member registered Jan 04, 2020 · View creator page →

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(There is a bug causing you win no matter what you do if you just press submit, the only way to lose is by waiting long enough for the day to be over :DD but shh, don’t tell anyone, we have too many humans on our planet for our liking)

oooh okay, it makes sense now, thank you for clarifying! :)

Omgg yess I knew it!! :D Don’t worry I don’t see it as a blatant copy, I actually think you did a great job of giving it your own unique spin! I just really love that song and the rest of OST for Disco Elysium :D You should definitely continue doing music, you’ve got the talent for it! :)

Thank you so much! Yeah this will haunt me for the rest of my life, if only I stayed up more late and ditched some unimportant stuff, this would’ve been a completely different story :D

I don’t wanna repeat what was already said, so imma just say that I agree with @LordOfMadness. Also I think having jump button and climb button is a bit over the top :D But I really love the visual style, it’s very cute. Music is also nice. Other than that it’s really great! :)

Damn I think this is the first time I see a mobile game :D It was really easy to beat and the screen didnt fit my phone so I had to scroll down to choose attack types etc. I think it should fit any phone screen during the battles. But overall great job! :)

I love the simple monochrome 1bit art style! :) I am just missing some tutorial because I’m not sure if I can drop an item and also I got stuck at the clouds and didn’t know how to get to the princess. But I see the vision, great job! :)

bro fucking died 10/10

My tiny little brain can’t comprehend all of the information I’m beinggiven, I would suck as a captain of a space ship :D The AI seems a bit broken because they just clump together in one big space spaghettti meatball :D I think the tutorial needs to be “hands on eexperience” where you show each thing how it works and how it is controled, the current ui version is just a lot of text that I will immediately forget :D But for a solo dev this is very impressive! Also starting with just one enemy would be much better, then add more. Also I could totally see this working as a couch coop game, where each player has their own joystick or keys on keyboard and they each could control a specific thing. It has potential! :)

Damn I managed to beat the game first try without using the flashlight :D The art is cute! I think it needs less of the hiding spots to make it a bit harder, but if your intention was to make it easy, then don’t change anything! :D Good job! :)

Daaamn that is some powerful roomba :D Was stuck a bit before I understood that I have to move the yellow ramp,but other than that it’s a really nice and polished game, great job! :)

Heyyy good job! You should try adding some power ups which you can click to buy with the money you got and it would either give you a bigger amount of subscribers per each click, or you can try adding “automatic clickers” which would do most of the work for you, because let’s be honest, clicking one thousand times in a row is not that much of a fun :D But hey congrats for making a game! :)

Daaamn solo dev, nice job! Even though there’s basically just one button, controling balloon ain’t that easy as it seems :D First time I tried I over estimated how fast the numbers are rising and overshot the altitude a bit. Fits the theme really well and overall is great! :)

Really love the art of the guys, they look so cool :D I think I’m missing more platform types, maybe some power ups or something that a player can use to hurt the other player. Also it is a bit short, which in of itself isn’t inherently bad, but either add more levels or make it one very long one. But other than that it’s really cool! :)

I think the music completely summarizes the overall state of my mind during the jam :DD Sooo many mini games damn! My ooonly slight issue is that it is waaay to fast. If I see a mini game for a first time, I would expect some time to first understand how the mini game works and then gradually start the levels be faster and faster. There could be like a “loading screen” which would say “next mini game is: …” so that I can be prepared for it. But other than that it’s really great! :)

I know it’s a visual novel but I still would like a bit more mini games, or make the existing ones a bit more challenging :D But the art is really nice and the text seems natural. Also some background music would be nice. But other than these little suggestions it’s great. Good job! :)

The art and sounds are soo cutee! The only bug I encountered is that since it is randomly generated, I was unlucky and couldn’t progress because the next platform was too high :D But I enjoyed the different platform types and boosts. Good job! :)

Don’t do kids, drugs! I really liked the music! The controls are a bit clunky in my opinion, I think doing shift for Matrix dodge and maybe F for the attack would be better. Also with the door the hitboxes were a bit too hard to avoid. But other than that it’s really nice! Good job! :)

Thank you so much!! Most of the control issues have been fixed (just can’t upload it yet), we’ll definitely add a tutorial for just the controls. If you have any other suggestions feel free to share them! :)

When I come to the soldier and there is text “press e to help”, I press and hold and nothing happens, only the text changes to “press f to pay respect”, so I am not sure if I helped him or he died :D

Oh my god i’m so sorry I somehow missed that! Scratch everything I said then! :D

I love the idea here! :D I think the only think this game needs are a bit better controls as now the frog sometimes got stuck or it was hard to jump where I wanted to. But otherwise it’s really fun and cute! :)

Damn 4 hours? Okay that’s crazy :D Sometimes it behaves unpredictably, but hey, forget that, this is amazing for 4 hours of working on it :D Great job! And good luck! Don’t worry it’s not that hard, easier than game jam for sure :D

Please fire whoever did the movement controls :DD That is so evil if it’s on purpose :D I hate the i nverted controls so much, but I get that it makes sense with the theme but like what is wrong with you :D Funny, but I don’t know if having a lot of items actually does anything.

Really cool idea but extremely hard :D Also I think this game needs shortcuts for changing the modes. Also there could be a fourth option to glue parts together? I can imagine giving myself a higher jump that way but maybe move slower. Or add some way to reset if I accidentaly remove all of my movement speed :D

Really cool idea, it just got a bit repetitive. I think it needs more types of platforms and I’m not sure if the floating things are supposed to do something? But overall it’s a well executed game with no bugs, so it’s already better than ours! :D Great job! :)

Really well polished! I like the interactive tutorial in the beginning. It’s challenging but I can see myself playing it again. Great job! :)

I’m sorry but my small brain can’t comprehend this game :D I have checked the tutorial but still don’t understand what to do and it’s so fast idk what is happening. This is totally just me problem. It looks really nice and seems like a very polished game that I am too stupid to understand :D

Daaaamn that’s an interesting climbing mechanic I have never seen before! It’s really tricky though, I can’t seem to get past the second level. But really cool idea. Great job! :)

No game right?

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This is so good!!! It’s bringing me back to the superhry.cz flash game era :D So cool! And the most hilarious ending ever :DD Really great job!! :)

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Very beautiful art! I like the idea a lot, but I have to say the controls could be improved a bit and I think if the camera and overall movement was smooth (could just be interpolated using tweens) then it would feel much better because rn it feels a bit clunky. Also I avoided drinks but somehow had negative score? But overall really nice! Great job! :)

Is this in any way related to Michael Revees’s dog catapult video?? :DD

Really cool concept, visually gorgeous altough the spinning cats are a bit out of place :D (okay over the top, it’s fine, it fits :DD). My only issue is that the area where I can drag my mouse is really small, I would make it work anywhere on the screen. Also it was really easy, I think you can make the arc shorter and add more things that can hit the cats, maybe they can shoot at them? Or change the position of the catching peasant every time. Once I knew the trajectory, I was just repeating the same movement. But overall really well executed! Great job!! :)

Yeah, what @S77ToSeMi said :DD Uhhh, yeah no further comment needed :DD

The controls are a bit stiff as the character sometimes gets slowed down by “hitting” the ground. The fractal screen wasn’t full screen even though I played in full screen :D Also i didn’t understand what the letters meant. But visually really pretty and it’s a cool idea. Good job! :)

I don’t like the jump scares :D Also I didn’t like how it freezes everytime the narrator speaks, sometimes it’s a little janky, but it’s an interesting idea to combine memes and horror, it fits the theme really well :D

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PLEASE TELL ME I AM HEARING INSPIRATION FROM SEA POWER’S - FIRE ESCAPE IN THE SEA?!! IF NOT, WHAT ARE THE CHANCES YOU CREATED SUCH A SIMILAR SONG?! :DD

Anyways, great music! Great music taste!! :D

Ehm yes the game, cool concept with overwhelming the player with over the top emails and scams and stuff. It was a bit too much reading and I get that it is part of the theme, but I just wasn’t sure if I HAVE TO read everything, or it’s okay to skip sometimes. Also I kinda forgot what was my goal so I had to replay again because I just bought some random bullshit :D Really great overall though, good job!! :) Oh and visually very beautiful!

Yeah I have to join the team of “the controls are crazy hard” :D But other than that holy shit is this polished! Visually stunning, cool idea and love the use of blender monke :D AND YOU ARE A SINGLE DEV?? What the hell were the four of us doing??? Our game sucks compared to this! :D Good fucking job!! Love the music too!

I dunno, I can’t seem to finish a level :D Also I wish it had a consistent art, you could have totally used just google images for everything, the ai makes it just meh. There could also be more game mechanics than just turning knobs and yeah it needs some kind of tutorial because I just don’t know how to make the food to finish.