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A jam submission

Debug.ioView game page

Every idea has its challenges.
Submitted by SooD (@_sood_) — 1 hour, 27 minutes before the deadline
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Debug.io's itch.io page

Results

CriteriaRankScore*Raw Score
VISUALS#691.7931.793
SOUNDS AND MUSIC#821.5171.517
OVERALL#841.6551.655
THE EXPERIENCE#911.5521.552
INNOVATION#1111.4481.448
THEME#1141.5521.552

Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

Nice work for just 2 days!
Pretty solid gameplay overall, had some trouble sometime to know if I were moving or standing still, some kind of static background like a grid or similar would've helped with that.
As others have said, some music would've been nice, but overall pretty solid.
Would've loved some sceenshake also!

Submitted (1 edit) (+1)

Fantastic foundation, feels incomplete. Graphics and sound effects are phenomenal but it needs more work to be a full experience imo, which based on how good it is now, I would highly recommend doing. Some suggestions:

- Include more of an incentive for taking lots of light bulbs at a time since at the moment I can basically just take one at a time and do infinitely better than taking multiple. I would suggest a permanent damage boost or some kind of powerup.

- Include speedy homing enemies or projectiles or just something which stops me from just running away and shooting and winning as a result of repeating this process.

- More offensive options, be that different weapon types, abilities, whatever.

This is a great start and a solid experience  (I love the mechanic of stacking waves on top of each other especially) and I think adding more features would make it a fantastic game. Not saying this all should have been done within the confines of the jam because that would be ridiculous, but I do feel like the game is slightly lacking in depth as a result of being so barren, and I would recommend expanding on it after the jam is over.

Developer

I did put a score multiplier for picking up bulbs, but the duration seems to be too less to notice. 

Thanks for the suggestions. I'm glad people are enjoying it. I didn't really plan on building this further, but I think now I will make this into a full game.

Submitted(+1)

The death particles are SUPER cool! few things to take this game to the next level. Maybe after a few ideas, you can add a bigger one, which could be a temporary powerup. Or even a burst shot with the rmb that has a cooldown. An awesome dubstep soundtrack would do loads for this game. Also camera shake for each bullet would give them more impact. Overall this game is definitely a good start for something much more though!

Developer
Deleted 2 years ago
Developer

I didn't have too much time to add those extra features. I had only 2 days to make this. I wanted to add music, but I had absolutely no idea how to make some.

Will probably add for the future.

Submitted

I totally understand, I actually joined the jam with about 24hrs left, so the struggle was real :P .. For 2 days you did a really good job! As far as music goes there are several free music programs you can use. I use fl studio 8 for all my sound effects / music. It's expensive, but you can get a free trial that doesn't end, or have any limitations.

Submitted

if you want to check out my submission you can find it here: https://itch.io/jam/blackthornprod-game-jam-1/rate/319184

Submitted

Unfortunately this doesn't work for mac as it uses .exe.

Developer

Oh damn, did not realize that. My bad.

Submitted(+1)

I love it the concept of "with each idea comes new bugs and errors very fun but in my opinion the character movement is a bit slow for the aim but i really enjoyed it :) i kept on collecting new ideas but i just ended up getting destroyed XD