Fantastic foundation, feels incomplete. Graphics and sound effects are phenomenal but it needs more work to be a full experience imo, which based on how good it is now, I would highly recommend doing. Some suggestions:
- Include more of an incentive for taking lots of light bulbs at a time since at the moment I can basically just take one at a time and do infinitely better than taking multiple. I would suggest a permanent damage boost or some kind of powerup.
- Include speedy homing enemies or projectiles or just something which stops me from just running away and shooting and winning as a result of repeating this process.
- More offensive options, be that different weapon types, abilities, whatever.
This is a great start and a solid experience (I love the mechanic of stacking waves on top of each other especially) and I think adding more features would make it a fantastic game. Not saying this all should have been done within the confines of the jam because that would be ridiculous, but I do feel like the game is slightly lacking in depth as a result of being so barren, and I would recommend expanding on it after the jam is over.