Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Sticko ModeView game page

Plan your attack in PREDICTO MODE. Execute it in STICKO MODE.
Submitted by ogunasekara, discopandaz, Thatoneguy_159, aaaalan (@alchengan), Rosune (@RosuneStudios) — 1 hour, 37 minutes before the deadline
Add to collection

Play game

Sticko Mode's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#134.4804.480
Fun#493.7803.780
Theme#563.9603.960
Presentation (graphics, audio)#1483.6403.640

Ranked from 50 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game represent Mode?
Each level of Sticko Mode requires playing in TWO modes. First, you must play in PREDICTO MODE to plan out your every move to eliminate the aliens because you are OLD, but wise. Then, you must execute your exact plan in STICKO MODE without wasting a single action because you are OLD and can't move as good as you used to :(.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 47 to 28 of 47 · Next page · Last page
Submitted(+2)

Neat with the way of doing the game and then the after game.

Submitted(+3)

Awesome idea and implementation, there's a lot of stuff I wanna compare it to (Superhot, Necrodancer, FNF, etc) but it really does have it's own thing going. I really like how your mistakes come back to bite you and you're like carving out your own optimal path through the game. Its really fun trying to be like optimal in predicto mode as to not make your sticko mode run too difficult. great entry!

Submitted(+4)

very nice

Submitted(+4)

What an awesome idea! Using the player's actions against them in the rhythm section is really inspired. With a bit of work on the visibility of the rhythm UI, you'll have a really solid basis for a full game, if you guys are planning on fleshing this out. Great work, and very cool stuff!

Submitted(+4)

Really interesting idea, here! I had a hard time with the rhythm bit as a lefty, but generally the game played well and was well polished. Art and music, etc. were really well done as well. Great job!

Submitted(+4)

wow this game is really great. what an amazing idea. beautifully executed as well. the combination of predicto mode and the rhythm based sticko mode is super fun. and the presentation compliments the game really well. great game!

Submitted(+3)

Cool idea and implementation! Even though the modes feel redundant and it was a little buggy as I got to manipulate the inputs to get me bonus actions, it was fun and the soundtrack bops hard enough to carry the experience.

Submitted(+4)

I loved the music and the art style so much! The undo was really nice to have. I also really enjoy how the moves you use in predicto mode are the same moves you have to do in sticko mode so that your efficiency on the first part effects the second, so cool!! 

Submitted(+4)

Good job! Some of the situations I found myself in were really interesting, and I liked the contrast between slow puzzle gameplay and fast rhythm at the end was fun. Overall good job.

I would appreciate it if you checked out my submission as well!

Submitted(+4)

Amazing idea! I would've loved a "wait" button to pass a turn, other than that the concept works really well. 

Submitted(+4)

Super fun idea and great execution. I wish I had a few more retries on Sticko mode, I'm not that used to dance/rhythm games.

Submitted(+5)

I really like the way you handled the theme, super unique. It was fun trying to optimize my predicto movement to make sticko mode easier, though the difficulty was well balanced, especially considering you can instantly undo any mistakes. I also thought the menu animation being synced up with the beat was hilarious. Fun game, great job!

Submitted (1 edit) (+5)

Very interesting concept, did not expect a rhythm game! Music and graphics work together surprisingly well. If you are going to make a full version post comp maybe there is a better way to telegraph the laser movement behavior.

Submitted(+5)

Interesting concept to combine rhythm and puzzle games! The puzzles were pretty fun and nicely designed, unfortunately I suk at rhythm games qwq

(+5)

That was fun, interesting concept!

Submitted(+5)

Puzzle rythm game isn't something I thought I was gonna play this year, let a lone enjoy it!
My only complaint is the tiles are not very interesting to look at and the background as also not that exciting.
All in all a blast (although sticko mode was pretty hard to me)

Submitted(+4)

really fun one. a fresh and creative concept, good job !

Submitted(+4)

Very cool concept! This game feels quite unique and really fun to play! Having to strategize your movement also adds to the complexity which I like.

Submitted(+4)

I really like the mechanics, enjoyed this quite a bit

Predicto mode is a lot easier then sticko mode so you're likely to choose a similar path but keep dying because of insufficient reflexes

Still great work overall!

Submitted(+4)

Very cool! I liked having to use strategy to plan out my movements, and I thought it was really cool that the rhythm keys actually lined up with the music. Both the levels and audio had some great contrast to it, too.  The only nitpick I have is that the responsiveness of the dash/undo mechanics was sometimes a little buggy (e.g. I couldn't seem to dash sometimes, I'd undo and immediately faint, etc.). Other than that, though, I really enjoyed the unique mix of gameplay, and I had a blast playing it!

Viewing comments 47 to 28 of 47 · Next page · Last page