Play gamemionions 2's itch.io page
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback is anonymous.
A simple but fairly well-executed first-person arena shooter. Overall, I had a bit of fun playing this, but there wasn't enough variety to keep me interested. You should keep iterating on this.
+ Polished UI
+ Great sound effects
- Theme adherence is weak
- Needs more variety in gameplay
- Positional audio reduces impact of voice clips
The menus were simple, but stylish. That said, they didn't really grab me as "Mionions"-inspired. I quite liked the background ambiance, and all the sound effects were appropriately meaty. The voice clips I could hear seemed quite varied and reasonably amusing, but the positional audio needs retuning- they fade out to nothing after a very short distance. Visually, the game looks nice. I particularly like the sparks effect for the bullets hitting surfaces.
Gameplay-wise, controls were solid. As far as I could tell, there was no reason whatsoever to release the "fire" button. Charging up shots, a reload mechanic, ammo pickups, or some other addition would have kept me much more engaged in combat. As it was, a 5-minute round felt achingly long. I tried both "Easy" and "Despicable" difficulty levels, and didn't notice much of a difference.
Wacky physics based first person shooter/kicker starring everyone's favorite highly marketable yellow pills.
Describe how your game adheres to the theme
Continuing the story of the dreaded yellow pill creatures in the form of a sequel to a parody that doesn't exist. (In reality its a direct joke sequel to the Minions Movie but I was unsure if this kind of thing was okay so in-game it says its a sequel to a parody of it but really its just a joke sequel to the movie in terms of plot)
Leave a comment
Log in with itch.io to leave a comment.