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A jam submission

Haunting Force [Game Jam Version]View game page

Prevent the farmers from harvesting your precious fruit!
Submitted by Julian (@21vslogs) — 3 hours, 18 minutes before the deadline
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Haunting Force [Game Jam Version]'s itch.io page

Results

CriteriaRankScore*Raw Score
Originality#4143.1433.143
Overall#4752.9292.929
Presentation#4913.0003.000
Gameplay#4942.6432.643

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

What do you like about your game?
I like the artstyle I had going, I wish I could have worked on more animations and foliage

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Comments

Submitted(+1)

nice take on the tower-defense genre! it was so much scrambling around my plants and hectically moving gravestones to better cover my defenses depending on where the farmers are coming from! it reaches that nice balance of strategy and quick decision making while making those decisions easy to understand how to make and rewarding at the same time! unfortunately i seemed to have ran into the same issue that others went through where there was one enemy  you couldn't scare at the end, but still had fun!

the aesthetic as well is so great! live everybody else before said, the thumbnail is absolutely gorgeous and eye-catching, it looks like a lot of effort went into that and it shows, super well done here! the pixel art sprites also look really nice! the purples work well under the grassy green background and make it easier to see whether the more red and bluish wearing farmers are going near the plants! also the plants being purple coordinates well with the player also being purple, easily communicating (even without the background story i feel) that they should also be associated as a part of the player. the bgm is also really fitting and nice to listen to for this type of game, well done!

this was pretty fun to go through, wish there was some form of score in the end to show how many people you scared! great work!

Submitted(+1)

One of the guys became fearless at the end. Not sure if that was intentional.

Developer

Definitely not intentional. Will fix this in a post jam update, thanks!

Host(+1)

as others have said your cover photo is really lovely, nice job

Submitted(+1)

Lovely pixel art graphics, love the walking animation of the farmers - a simple premise but it's a good foundation for a solid game, with potentially powerups to go faster, perhaps revive the plants, etc I did find a bug where sometimes farmers wouldn't have a lifebar and hence I would end up dying without having the ability to kill them. It'd be great to have a score, I wasn't too sure if I was getting better (or luckier) from run to run. In any case, great job! (also that cover art is gorgeous!!)

Submitted(+1)

It's a creative concept and I must say your cover image for this is so gorgeous and very eye-catching. I do wish we didn't have to reload the page to try again though. Overall a fun experience still!

Submitted (1 edit) (+1)

Simple and interesting concept, although I wasn't able to scare one of them at some point, the bar seemed stuck.

Submitted(+1)

I would've loved to see some more juice and game feel. A highscore system would also be awesome to see. Great game, great potential. It was very fun & intuitive to play.

Submitted(+1)

fun little game and a great twist on tower defence, my strategy was to stack all my tombstones on one flower. I would have liked some more variance like getting more tombstones, and more features like maybe a shop to buy different tombstones, and then you would generate money the more flowers you have.